Rename interpretor to interpreter.
[Faustine.git] / interpreter / preprocessor / faust-0.9.47mr3 / architecture / jack-console.cpp
diff --git a/interpreter/preprocessor/faust-0.9.47mr3/architecture/jack-console.cpp b/interpreter/preprocessor/faust-0.9.47mr3/architecture/jack-console.cpp
new file mode 100644 (file)
index 0000000..4da8d08
--- /dev/null
@@ -0,0 +1,112 @@
+/************************************************************************
+
+       IMPORTANT NOTE : this file contains two clearly delimited sections : 
+       the ARCHITECTURE section (in two parts) and the USER section. Each section 
+       is governed by its own copyright and license. Please check individually 
+       each section for license and copyright information.
+*************************************************************************/
+
+/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/
+
+/************************************************************************
+    FAUST Architecture File
+       Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
+    ---------------------------------------------------------------------
+    This Architecture section is free software; you can redistribute it 
+    and/or modify it under the terms of the GNU General Public License 
+       as published by the Free Software Foundation; either version 3 of 
+       the License, or (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License 
+       along with this program; If not, see <http://www.gnu.org/licenses/>.
+
+       EXCEPTION : As a special exception, you may create a larger work 
+       that contains this FAUST architecture section and distribute  
+       that work under terms of your choice, so long as this FAUST 
+       architecture section is not modified. 
+
+
+ ************************************************************************
+ ************************************************************************/
+
+#include <libgen.h>
+#include <math.h>
+#include <iostream>
+
+#include "gui/console.h"
+#include "misc.h"
+#include "audio/jack-dsp.h"
+
+#ifdef OSCCTRL
+#include "gui/OSCUI.h"
+#endif
+
+using namespace std;
+
+
+/******************************************************************************
+*******************************************************************************
+
+                                                              VECTOR INTRINSICS
+
+*******************************************************************************
+*******************************************************************************/
+
+<<includeIntrinsic>>
+
+/******************************************************************************
+*******************************************************************************
+
+                                                               USER INTERFACE
+
+*******************************************************************************
+/**************************BEGIN USER SECTION **************************/
+               
+<<includeclass>>
+
+/***************************END USER SECTION ***************************/
+
+/*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/
+                                       
+mydsp          DSP;
+list<GUI*>     GUI::fGuiList;
+       
+//-------------------------------------------------------------------------
+//                                                                     MAIN
+//-------------------------------------------------------------------------
+int main(int argc, char *argv[] )
+{
+       char    jackname[256];
+       snprintf(jackname, 255, "%s", basename(argv[0]));
+
+       CMDUI* interface = new CMDUI(argc, argv);
+       DSP.buildUserInterface(interface);
+
+#ifdef OSCCTRL
+       GUI*    oscinterface = new OSCUI(jackname, argc, argv);
+       DSP.buildUserInterface(oscinterface);
+#endif
+
+       jackaudio audio;
+       audio.init(jackname, &DSP);
+       interface->process_command();
+       audio.start();
+               
+#ifdef OSCCTRL
+       oscinterface->run();
+#endif
+       interface->run();
+       
+       audio.stop();
+       return 0;
+} 
+
+
+               
+/********************END ARCHITECTURE SECTION (part 2/2)****************/
+