+++ /dev/null
-declare name "Noise";
-declare version "1.1";
-declare author "Grame";
-declare license "BSD";
-declare copyright "(c)GRAME 2009";
-
-
-//-----------------------------------------------------------------
-// Noise generator and demo file for the Faust math documentation
-//-----------------------------------------------------------------
-
-
-<mdoc>
-\section{Presentation of the "noise.dsp" Faust program}
-This program describes a white noise generator with an interactive volume, using a random function.
-
-\subsection{The random function}
-The \texttt{random} function describes a generator of random numbers, which equation follows. You should notice hereby the use of an integer arithmetic on 32 bits, relying on integer wrapping for big numbers.
-<equation>random</equation>
-
-\subsection{The noise function}
-The white noise then corresponds to:
-<equation>noise</equation>
-</mdoc>
-
-random = +(12345)~*(1103515245);
-noise = random/2147483647.0;
-
-<mdoc>
-\subsection{Just add a user interface element to play volume!}
-Endly, the sound level of this program is controlled by a user slider, which gives the following equation:
-<equation>process</equation>
-</mdoc>
-
-<mdoc>
-\section{Block-diagram schema of process}
-This process is illustrated on figure 1.
-<diagram>process</diagram>
-</mdoc>
-
-process = noise * vslider("Volume[style:knob]", 0, 0, 1, 0.1);
-
-<mdoc>
-\section{Notice of this documentation}
-You might be careful of certain information and naming conventions used in this documentation:
-<notice>
-
-\section{Listing of the input code}
-The following listing shows the input Faust code, parsed to compile this mathematical documentation.
-<listing>
-</mdoc>