+++ /dev/null
-
-###--------------------------------------------
-### adjust flags to the system
-###
-
-system := $(shell uname -s)
-
-ifeq ($(system), Darwin)
-LIB := -I/Library/Frameworks/CsoundLib.framework/Headers -I/usr/local/include -framework CsoundLib -L/usr/local/lib -dynamiclib -arch i386
-else
-#LIB := -I/usr/local/include -lsndfile -lcsound -shared
-LIB := -I/usr/include/csound -shared -fPIC
-endif
-
-###For Windows with gcc/mingw:(if headers in /usr/local/include and libs in /usr/local/lib)
-###g++ -O2 -shared -o myopcode.dylib myopcode.cpp -DOPCODE_NAME=myopcode -I/usr/local/include -lsndfile -lcsound32
-
-
-###--------------------------------------------
-### Build csound opcodes on Darwin or Linux (fx.dsp -> fx.cpp -> fx.dylib)
-###
-
-dspsrc := $(wildcard *.dsp)
-##cppsrc := $(addprefix $(DEST), $(dspsrc:.dsp=.cpp))
-opcodes := $(addprefix $(DEST), $(dspsrc:.dsp=.dylib))
-
-
-
-all : $(opcodes)
-
-
-$(DEST)%.dylib : %.dsp
- faust $(VEC) -uim -a csound.cpp $< -o $@.cpp
- $(CXX) -O3 $(CXXFLAGS) $(LIB) -DOPCODE_NAME=$(notdir $(@:.dylib=)) $@.cpp -o $@
-
-
-clean :
- rm -f $(DEST)