let signal_at = fun (t : time) -> fun (s : signal_type) -> s#at t in
Array.map (signal_at t) self#get
- method output : int -> float array array array =
+ method output : int -> data =
fun (length_max : int) ->
let transpose : 'a array array -> 'a array array =
fun matrix ->
transpose (Array.sub container 0 !index)
| _ -> raise x
- method frequency : int array =
- let each_rate : signal -> int =
+ method frequency : rate_type array =
+ let each_rate : signal -> rate =
fun (s : signal) ->
let rate = s#frequency in
- if rate > 0 then rate
- else if rate = 0 then 44100
+ if rate#num > 0 then rate
+ else if rate#num = 0 then new rate 44100 1
else raise (Beam_matching "frequency error.") in
Array.map each_rate self#get