New directory tree, with preprocessor/ inside interpretor/.
[Faustine.git] / interpretor / faust-0.9.47mr3 / architecture / audio / oscdsp.h
diff --git a/interpretor/faust-0.9.47mr3/architecture/audio/oscdsp.h b/interpretor/faust-0.9.47mr3/architecture/audio/oscdsp.h
deleted file mode 100644 (file)
index 4521d53..0000000
+++ /dev/null
@@ -1,71 +0,0 @@
-
-#ifndef __osc_dsp__
-#define __osc_dsp__
-
-#include <stdio.h>
-#include "audio/audio.h"
-#include "audio/dsp.h"
-#include "OSCIO.h"
-
-/******************************************************************************
-*******************************************************************************
-
-                                                       OSC AUDIO INTERFACE
-
-*******************************************************************************
-*******************************************************************************/
-
-#define kMaxBuffer 4096
-
-class oscdsp : public audio, public oscfaust::OSCIO {
-       dsp*     fDsp;
-       float ** fInBuffers, **fOutBuffers;
-
- public:
-                        oscdsp(const char * dst, int argc, char *argv[]) : OSCIO(dst), fDsp(0), fInBuffers(0), fOutBuffers(0)
-                        {
-                               for (int i = 1; i < argc-1; i++)
-                                       if (!strcmp(argv[i], "-iodst")) setDest (argv[i+1]);
-                        }
-       virtual ~oscdsp() { stop(); }
-
-       virtual bool init(const char*name, dsp* DSP) {
-               fDsp = DSP;
-               fDsp->init(44100);
-               fInBuffers  = new float*[numInputs()];
-               fOutBuffers = new float*[numOutputs()];
-               for (int i= 0; i < numInputs(); i++)
-                       fInBuffers[i] = new float[kMaxBuffer];
-               for (int i= 0; i < numOutputs(); i++)
-                       fOutBuffers [i] = new float[kMaxBuffer];
-               return true;
-       }
-
-       virtual bool start()    { return true; }
-       virtual void stop()             {}
-
-       void compute( int nframes ) {
-               fDsp->compute(nframes, fInBuffers, fOutBuffers);
-               for (int i= 0; i < numOutputs(); i++)
-                       send( nframes, fOutBuffers [i], i);
-       }
-
-       void receive( int nvalues, float * val ) {
-               int inChans = numInputs();
-               if (!inChans) {
-                       compute(nvalues);
-                       return;
-               }
-
-               for (int i=0; i < nvalues; i++) {
-                       int c = i % inChans;
-                       int frame = i / inChans;
-                       fInBuffers[c][frame] = val[i];
-               }
-               compute (nvalues / inChans);
-       }
-       int             numOutputs() const      { return fDsp ? fDsp->getNumOutputs() : 0; }
-       int             numInputs() const       { return fDsp ? fDsp->getNumInputs() : 0; }
-};
-
-#endif