New directory tree, with preprocessor/ inside interpretor/.
[Faustine.git] / interpretor / faust-0.9.47mr3 / architecture / osclib / oscpack / ip / win32 / UdpSocket.cpp
diff --git a/interpretor/faust-0.9.47mr3/architecture/osclib/oscpack/ip/win32/UdpSocket.cpp b/interpretor/faust-0.9.47mr3/architecture/osclib/oscpack/ip/win32/UdpSocket.cpp
deleted file mode 100644 (file)
index 9370b9d..0000000
+++ /dev/null
@@ -1,521 +0,0 @@
-/*
-       oscpack -- Open Sound Control packet manipulation library
-       http://www.audiomulch.com/~rossb/oscpack
-
-       Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com>
-
-       Permission is hereby granted, free of charge, to any person obtaining
-       a copy of this software and associated documentation files
-       (the "Software"), to deal in the Software without restriction,
-       including without limitation the rights to use, copy, modify, merge,
-       publish, distribute, sublicense, and/or sell copies of the Software,
-       and to permit persons to whom the Software is furnished to do so,
-       subject to the following conditions:
-
-       The above copyright notice and this permission notice shall be
-       included in all copies or substantial portions of the Software.
-
-       Any person wishing to distribute modifications to the Software is
-       requested to send the modifications to the original developer so that
-       they can be incorporated into the canonical version.
-
-       THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-       EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-       MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-       IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
-       ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
-       CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-       WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-#include "ip/UdpSocket.h"
-
-#include <winsock2.h>   // this must come first to prevent errors with MSVC7
-#include <windows.h>
-#include <mmsystem.h>   // for timeGetTime()
-
-#include <vector>
-#include <algorithm>
-#include <stdexcept>
-#include <assert.h>
-#include <signal.h>
-
-#include "ip/NetworkingUtils.h"
-#include "ip/PacketListener.h"
-#include "ip/TimerListener.h"
-
-
-typedef int socklen_t;
-
-
-static void SockaddrFromIpEndpointName( struct sockaddr_in& sockAddr, const IpEndpointName& endpoint )
-{
-    memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
-    sockAddr.sin_family = AF_INET;
-
-       sockAddr.sin_addr.s_addr = 
-               (endpoint.address == IpEndpointName::ANY_ADDRESS)
-               ? INADDR_ANY
-               : htonl( endpoint.address );
-
-       sockAddr.sin_port =
-               (endpoint.port == IpEndpointName::ANY_PORT)
-               ? (short)0
-               : htons( (short)endpoint.port );
-}
-
-
-static IpEndpointName IpEndpointNameFromSockaddr( const struct sockaddr_in& sockAddr )
-{
-       return IpEndpointName( 
-               (sockAddr.sin_addr.s_addr == INADDR_ANY) 
-                       ? IpEndpointName::ANY_ADDRESS 
-                       : ntohl( sockAddr.sin_addr.s_addr ),
-               (sockAddr.sin_port == 0)
-                       ? IpEndpointName::ANY_PORT
-                       : ntohs( sockAddr.sin_port )
-               );
-}
-
-
-class UdpSocket::Implementation{
-    NetworkInitializer networkInitializer_;
-
-       bool isBound_;
-       bool isConnected_;
-
-       SOCKET socket_;
-       struct sockaddr_in connectedAddr_;
-       struct sockaddr_in sendToAddr_;
-
-public:
-
-       Implementation()
-               : isBound_( false )
-               , isConnected_( false )
-               , socket_( INVALID_SOCKET )
-       {
-               if( (socket_ = socket( AF_INET, SOCK_DGRAM, 0 )) == INVALID_SOCKET ){
-            throw std::runtime_error("unable to create udp socket\n");
-        }
-
-               memset( &sendToAddr_, 0, sizeof(sendToAddr_) );
-        sendToAddr_.sin_family = AF_INET;
-       }
-
-       ~Implementation()
-       {
-               if (socket_ != INVALID_SOCKET) closesocket(socket_);
-       }
-
-       IpEndpointName LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
-       {
-               assert( isBound_ );
-
-               // first connect the socket to the remote server
-        
-        struct sockaddr_in connectSockAddr;
-               SockaddrFromIpEndpointName( connectSockAddr, remoteEndpoint );
-       
-        if (connect(socket_, (struct sockaddr *)&connectSockAddr, sizeof(connectSockAddr)) < 0) {
-            throw std::runtime_error("unable to connect udp socket\n");
-        }
-
-        // get the address
-
-        struct sockaddr_in sockAddr;
-        memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
-        socklen_t length = sizeof(sockAddr);
-        if (getsockname(socket_, (struct sockaddr *)&sockAddr, &length) < 0) {
-            throw std::runtime_error("unable to getsockname\n");
-        }
-        
-               if( isConnected_ ){
-                       // reconnect to the connected address
-                       
-                       if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
-                               throw std::runtime_error("unable to connect udp socket\n");
-                       }
-
-               }else{
-                       // unconnect from the remote address
-               
-                       struct sockaddr_in unconnectSockAddr;
-                       SockaddrFromIpEndpointName( unconnectSockAddr, IpEndpointName() );
-
-                       if( connect(socket_, (struct sockaddr *)&unconnectSockAddr, sizeof(unconnectSockAddr)) < 0 
-                                       && WSAGetLastError() != WSAEADDRNOTAVAIL ){
-                               throw std::runtime_error("unable to un-connect udp socket\n");
-                       }
-               }
-
-               return IpEndpointNameFromSockaddr( sockAddr );
-       }
-
-       void Connect( const IpEndpointName& remoteEndpoint )
-       {
-               SockaddrFromIpEndpointName( connectedAddr_, remoteEndpoint );
-       
-        if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
-            throw std::runtime_error("unable to connect udp socket\n");
-        }
-
-               isConnected_ = true;
-       }
-
-       void Send( const char *data, int size )
-       {
-               assert( isConnected_ );
-
-        send( socket_, data, size, 0 );
-       }
-
-    void SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
-       {
-               sendToAddr_.sin_addr.s_addr = htonl( remoteEndpoint.address );
-        sendToAddr_.sin_port = htons( (short)remoteEndpoint.port );
-
-        sendto( socket_, data, size, 0, (sockaddr*)&sendToAddr_, sizeof(sendToAddr_) );
-       }
-
-       void Bind( const IpEndpointName& localEndpoint )
-       {
-               struct sockaddr_in bindSockAddr;
-               SockaddrFromIpEndpointName( bindSockAddr, localEndpoint );
-
-        if (bind(socket_, (struct sockaddr *)&bindSockAddr, sizeof(bindSockAddr)) < 0) {
-            throw std::runtime_error("unable to bind udp socket\n");
-        }
-
-               isBound_ = true;
-       }
-
-       bool IsBound() const { return isBound_; }
-
-    int ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
-       {
-               assert( isBound_ );
-
-               struct sockaddr_in fromAddr;
-        socklen_t fromAddrLen = sizeof(fromAddr);
-                
-        int result = recvfrom(socket_, data, size, 0,
-                    (struct sockaddr *) &fromAddr, (socklen_t*)&fromAddrLen);
-               if( result < 0 )
-                       return 0;
-
-               remoteEndpoint.address = ntohl(fromAddr.sin_addr.s_addr);
-               remoteEndpoint.port = ntohs(fromAddr.sin_port);
-
-               return result;
-       }
-
-       SOCKET& Socket() { return socket_; }
-};
-
-UdpSocket::UdpSocket()
-{
-       impl_ = new Implementation();
-}
-
-UdpSocket::~UdpSocket()
-{
-       delete impl_;
-}
-
-IpEndpointName UdpSocket::LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
-{
-       return impl_->LocalEndpointFor( remoteEndpoint );
-}
-
-void UdpSocket::Connect( const IpEndpointName& remoteEndpoint )
-{
-       impl_->Connect( remoteEndpoint );
-}
-
-void UdpSocket::Send( const char *data, int size )
-{
-       impl_->Send( data, size );
-}
-
-void UdpSocket::SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
-{
-       impl_->SendTo( remoteEndpoint, data, size );
-}
-
-void UdpSocket::Bind( const IpEndpointName& localEndpoint )
-{
-       impl_->Bind( localEndpoint );
-}
-
-bool UdpSocket::IsBound() const
-{
-       return impl_->IsBound();
-}
-
-int UdpSocket::ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
-{
-       return impl_->ReceiveFrom( remoteEndpoint, data, size );
-}
-
-
-struct AttachedTimerListener{
-       AttachedTimerListener( int id, int p, TimerListener *tl )
-               : initialDelayMs( id )
-               , periodMs( p )
-               , listener( tl ) {}
-       int initialDelayMs;
-       int periodMs;
-       TimerListener *listener;
-};
-
-
-static bool CompareScheduledTimerCalls( 
-               const std::pair< double, AttachedTimerListener > & lhs, const std::pair< double, AttachedTimerListener > & rhs )
-{
-       return lhs.first < rhs.first;
-}
-
-
-SocketReceiveMultiplexer *multiplexerInstanceToAbortWithSigInt_ = 0;
-
-extern "C" /*static*/ void InterruptSignalHandler( int );
-/*static*/ void InterruptSignalHandler( int )
-{
-       multiplexerInstanceToAbortWithSigInt_->AsynchronousBreak();
-       signal( SIGINT, SIG_DFL );
-}
-
-
-class SocketReceiveMultiplexer::Implementation{
-    NetworkInitializer networkInitializer_;
-
-       std::vector< std::pair< PacketListener*, UdpSocket* > > socketListeners_;
-       std::vector< AttachedTimerListener > timerListeners_;
-
-       volatile bool break_;
-       HANDLE breakEvent_;
-
-       double GetCurrentTimeMs() const
-       {
-               return timeGetTime(); // FIXME: bad choice if you want to run for more than 40 days
-       }
-
-public:
-    Implementation()
-       {
-               breakEvent_ = CreateEvent( NULL, FALSE, FALSE, NULL );
-       }
-
-    ~Implementation()
-       {
-               CloseHandle( breakEvent_ );
-       }
-
-    void AttachSocketListener( UdpSocket *socket, PacketListener *listener )
-       {
-               assert( std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) ) == socketListeners_.end() );
-               // we don't check that the same socket has been added multiple times, even though this is an error
-               socketListeners_.push_back( std::make_pair( listener, socket ) );
-       }
-
-    void DetachSocketListener( UdpSocket *socket, PacketListener *listener )
-       {
-               std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = 
-                               std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) );
-               assert( i != socketListeners_.end() );
-
-               socketListeners_.erase( i );
-       }
-
-    void AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
-       {
-               timerListeners_.push_back( AttachedTimerListener( periodMilliseconds, periodMilliseconds, listener ) );
-       }
-
-       void AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
-       {
-               timerListeners_.push_back( AttachedTimerListener( initialDelayMilliseconds, periodMilliseconds, listener ) );
-       }
-
-    void DetachPeriodicTimerListener( TimerListener *listener )
-       {
-               std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
-               while( i != timerListeners_.end() ){
-                       if( i->listener == listener )
-                               break;
-                       ++i;
-               }
-
-               assert( i != timerListeners_.end() );
-
-               timerListeners_.erase( i );
-       }
-
-    void Run()
-       {
-               break_ = false;
-
-               // prepare the window events which we use to wake up on incoming data
-               // we use this instead of select() primarily to support the AsyncBreak() 
-               // mechanism.
-
-               std::vector<HANDLE> events( socketListeners_.size() + 1, 0 );
-               int j=0;
-               for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
-                               i != socketListeners_.end(); ++i, ++j ){
-
-                       HANDLE event = CreateEvent( NULL, FALSE, FALSE, NULL );
-                       WSAEventSelect( i->second->impl_->Socket(), event, FD_READ ); // note that this makes the socket non-blocking which is why we can safely call RecieveFrom() on all sockets below
-                       events[j] = event;
-               }
-
-
-               events[ socketListeners_.size() ] = breakEvent_; // last event in the collection is the break event
-
-               
-               // configure the timer queue
-               double currentTimeMs = GetCurrentTimeMs();
-
-               // expiry time ms, listener
-               std::vector< std::pair< double, AttachedTimerListener > > timerQueue_;
-               for( std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
-                               i != timerListeners_.end(); ++i )
-                       timerQueue_.push_back( std::make_pair( currentTimeMs + i->initialDelayMs, *i ) );
-               std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
-
-               const int MAX_BUFFER_SIZE = 4098;
-               char *data = new char[ MAX_BUFFER_SIZE ];
-               IpEndpointName remoteEndpoint;
-
-               while( !break_ ){
-
-                       double currentTimeMs = GetCurrentTimeMs();
-
-            DWORD waitTime = INFINITE;
-            if( !timerQueue_.empty() ){
-
-                waitTime = (DWORD)( timerQueue_.front().first >= currentTimeMs
-                            ? timerQueue_.front().first - currentTimeMs
-                            : 0 );
-            }
-
-                       DWORD waitResult = WaitForMultipleObjects( (DWORD)socketListeners_.size() + 1, &events[0], FALSE, waitTime );
-                       if( break_ )
-                               break;
-
-                       if( waitResult != WAIT_TIMEOUT ){
-                               for( int i = waitResult - WAIT_OBJECT_0; i < (int)socketListeners_.size(); ++i ){
-                                       int size = socketListeners_[i].second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
-                                       if( size > 0 ){
-                                               socketListeners_[i].first->ProcessPacket( data, size, remoteEndpoint );
-                                               if( break_ )
-                                                       break;
-                                       }
-                               }
-                       }
-
-                       // execute any expired timers
-                       currentTimeMs = GetCurrentTimeMs();
-                       bool resort = false;
-                       for( std::vector< std::pair< double, AttachedTimerListener > >::iterator i = timerQueue_.begin();
-                                       i != timerQueue_.end() && i->first <= currentTimeMs; ++i ){
-
-                               i->second.listener->TimerExpired();
-                               if( break_ )
-                                       break;
-
-                               i->first += i->second.periodMs;
-                               resort = true;
-                       }
-                       if( resort )
-                               std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
-               }
-
-               delete [] data;
-
-               // free events
-               j = 0;
-               for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
-                               i != socketListeners_.end(); ++i, ++j ){
-
-                       WSAEventSelect( i->second->impl_->Socket(), events[j], 0 ); // remove association between socket and event
-                       CloseHandle( events[j] );
-                       unsigned long enableNonblocking = 0;
-                       ioctlsocket( i->second->impl_->Socket(), FIONBIO, &enableNonblocking );  // make the socket blocking again
-               }
-       }
-
-    void Break()
-       {
-               break_ = true;
-       }
-
-    void AsynchronousBreak()
-       {
-               break_ = true;
-               SetEvent( breakEvent_ );
-       }
-};
-
-
-
-SocketReceiveMultiplexer::SocketReceiveMultiplexer()
-{
-       impl_ = new Implementation();
-}
-
-SocketReceiveMultiplexer::~SocketReceiveMultiplexer()
-{      
-       delete impl_;
-}
-
-void SocketReceiveMultiplexer::AttachSocketListener( UdpSocket *socket, PacketListener *listener )
-{
-       impl_->AttachSocketListener( socket, listener );
-}
-
-void SocketReceiveMultiplexer::DetachSocketListener( UdpSocket *socket, PacketListener *listener )
-{
-       impl_->DetachSocketListener( socket, listener );
-}
-
-void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
-{
-       impl_->AttachPeriodicTimerListener( periodMilliseconds, listener );
-}
-
-void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
-{
-       impl_->AttachPeriodicTimerListener( initialDelayMilliseconds, periodMilliseconds, listener );
-}
-
-void SocketReceiveMultiplexer::DetachPeriodicTimerListener( TimerListener *listener )
-{
-       impl_->DetachPeriodicTimerListener( listener );
-}
-
-void SocketReceiveMultiplexer::Run()
-{
-       impl_->Run();
-}
-
-void SocketReceiveMultiplexer::RunUntilSigInt()
-{
-       assert( multiplexerInstanceToAbortWithSigInt_ == 0 ); /* at present we support only one multiplexer instance running until sig int */
-       multiplexerInstanceToAbortWithSigInt_ = this;
-       signal( SIGINT, InterruptSignalHandler );
-       impl_->Run();
-       signal( SIGINT, SIG_DFL );
-       multiplexerInstanceToAbortWithSigInt_ = 0;
-}
-
-void SocketReceiveMultiplexer::Break()
-{
-       impl_->Break();
-}
-
-void SocketReceiveMultiplexer::AsynchronousBreak()
-{
-       impl_->AsynchronousBreak();
-}
-