--- /dev/null
+/************************************************************************
+
+ IMPORTANT NOTE : this file contains two clearly delimited sections :
+ the ARCHITECTURE section (in two parts) and the USER section. Each section
+ is governed by its own copyright and license. Please check individually
+ each section for license and copyright information.
+*************************************************************************/
+
+/*******************BEGIN ARCHITECTURE SECTION (part 1/2)****************/
+
+/************************************************************************
+ FAUST Architecture File
+ Copyright (C) 2003-2011 GRAME, Centre National de Creation Musicale
+ ---------------------------------------------------------------------
+ This Architecture section is free software; you can redistribute it
+ and/or modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 3 of
+ the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; If not, see <http://www.gnu.org/licenses/>.
+
+ EXCEPTION : As a special exception, you may create a larger work
+ that contains this FAUST architecture section and distribute
+ that work under terms of your choice, so long as this FAUST
+ architecture section is not modified.
+
+
+ ************************************************************************
+ ************************************************************************/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <limits.h>
+#include <math.h>
+#include <errno.h>
+#include <time.h>
+
+#include <map>
+#include <list>
+
+using namespace std;
+
+#include "gui/GUI.h"
+#include "misc.h"
+#include "audio/dsp.h"
+
+/********************END ARCHITECTURE SECTION (part 1/2)****************/
+
+/**************************BEGIN USER SECTION **************************/
+
+<<includeclass>>
+
+/***************************END USER SECTION ***************************/
+
+/*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/
+
+#define EXPORT __declspec(dllexport)
+
+extern "C" EXPORT dsp* newDsp() { return new mydsp(); }
+extern "C" EXPORT void EXPORT deleteDsp(dsp* self) { delete self; }
+
+extern "C" EXPORT int getNumInputs(dsp* self) { return self->getNumInputs(); }
+extern "C" EXPORT int getNumOutputs(dsp* self) { return self->getNumOutputs(); }
+extern "C" EXPORT void buildUserInterface(dsp* self,UI* interface) { self->buildUserInterface(interface); }
+extern "C" EXPORT void init(dsp* self, int freq) { self->init(freq); }
+extern "C" EXPORT void compute(dsp* self, int len, float** inputs, float** outputs) { self->compute(len, inputs, outputs); }
+
+/***END ARCHITECTURE SECTION (part 2/2)****************/
+
+
+