X-Git-Url: https://scm.cri.ensmp.fr/git/Faustine.git/blobdiff_plain/1059e1cc0c2ecfa237406949aa26155b6a5b9154..66f23d4fabf89ad09adbd4dfc15ac6b5b2b7da83:/interpreter/preprocessor/faust-0.9.47mr3/architecture/osclib/oscpack/CHANGES diff --git a/interpreter/preprocessor/faust-0.9.47mr3/architecture/osclib/oscpack/CHANGES b/interpreter/preprocessor/faust-0.9.47mr3/architecture/osclib/oscpack/CHANGES new file mode 100644 index 0000000..0db5268 --- /dev/null +++ b/interpreter/preprocessor/faust-0.9.47mr3/architecture/osclib/oscpack/CHANGES @@ -0,0 +1,68 @@ +September 28, 2005 +------------------ + +Compared to the previous official snapshot (November 2004) the +current version of oscpack includes a re-written set of network +classes and some changes to the syntax of the networking code. It no +longer uses threads, which means that you don't need to use sleep() +if you are writing a simple single-threaded server, or you need to +spawn your own threads in a more complex application. + +The list below summarises the changes if you are porting code from +the previous release. + + - there are no longer any threads in oscpack. if you need to + set up an asynchronous listener you can create your own thread + and call Run on an instance of SocketReceiveMultiplexer or + UdpListeningReceiveSocket (see ip/UdpSocket.h) yourself. + + - host byte order is now used for network (IP) addresses + + - functions which used to take two parameters + now take an instance of IpEndpointName (see + ip/IpEndpointName.h) this class has a number of convenient + constructors for converting numbers and strings to internet + addresses. For example there is one which takes a string and + another that take the dotted address components as separate + parameters. + + - The UdpTransmitPort class, formerly in UdpTransmitPort.h, is + now called UdpTransmitSocket, which is simply a convenience + class derived from UdpSocket (see ip/UdpSocket.h). Where you + used to use the constructor UdpTransmitPort( address, port) now + you can use UdpTransmitSocket( IpEndpointName( address, port ) + ) or you can any of the other possible ctors to IpEndpointName + () (see above). The Send() method is unchanged. + + - The packet listener base class is now located in + ip/PacketListener.h instead of PacketListenerPort.h. The + ProcessPacket method now has an additional parameter indicating + the remote endpoint + + - The preferred way to set up listeners is with + SocketReceiveMultiplexer (in ip/UdpSocket.h), this also allows + attaching periodic timers. For simple applications which only + listen to a single socket with no timers you can use + UdpListeningReceiveSocket (also in UdpSocket.h) See + osc/OscReceiveTest.cpp or osc/OscDump.cpp for examples of this. + This is more or less equivalent to the UdpPacketListenerPort + object in the old oscpack versions except that you need to + explicitly call Run() before it will start receiving packets + and it runs in the same thread, not a separate thread so Run() + won't usually return. + + - Explicit calls to InitializeNetworking() and + TerminateNetworking() are no longer required for simple + applications (more complex windows applications should + instantiate NetworkInitializer in main() or WinMain (see + ip/NetworkingUtils.h/.cpp) + + - The OscPacketListener base class (OscPacketListener.h) was + added to make traversing OSC packets easier, it handles bundle + traversal automatically so you only need to process messages in + your derived classes. + + - On Windows be sure to link with ws2_32.lib or you will see + a linker error about WSAEventSelect not being found. Also you + will need to link with winmm.lib for timeGetTime() +