X-Git-Url: https://scm.cri.ensmp.fr/git/Faustine.git/blobdiff_plain/992d59159547267e1491fcd1c5123765b4c452b8..63cf293f572ae7d5c1c83b9dffb31e7d774f8854:/interpretor/lib/src/libsndfile-1.0.25/doc/new_file_type.HOWTO diff --git a/interpretor/lib/src/libsndfile-1.0.25/doc/new_file_type.HOWTO b/interpretor/lib/src/libsndfile-1.0.25/doc/new_file_type.HOWTO new file mode 100644 index 0000000..a6da80a --- /dev/null +++ b/interpretor/lib/src/libsndfile-1.0.25/doc/new_file_type.HOWTO @@ -0,0 +1,135 @@ +new_file_type.HOWTO +=================== + + Original : Wed May 23 19:05:07 EST 2001 + Update 1 : Fri Jul 11 22:12:38 EST 2003 + +This document will attempt to explain as fully as possible how to add code to +libsndfile to allow the reading and writing of new file types. By new file +type I particularly mean a new header type rather than a new encoding method +for an existing file type. + +This HOWTO will take the form of a step by step guide. It will assume that you +have all required tools including : + + - gcc + - make (should really be the GNU version) + - autoconf + - automake + - libtool + +These should all be available on the GNU ftp site: ftp://ftp.gnu.org/pub/gnu/. + +To help make these steps clearer let's suppose we are adding support for the +Whacky file format whose files contain 'W','A','C' and 'K' as the first four +bytes of the file format. Lets also assume that Whacky files contain PCM encoded +data. + +Step 1 +------ +Create a new .c file in the src/ directory of the libsndfile source tree. The +file name should be reasonable descriptive so that is is obvious that files of +the new type are handled by this file. In this particular case the file might +be named 'whacky.c'. + +Step 2 +------ +Add your new source code file to the build process. + +Edit the file src/Makefile.am and add the name of your file handler to the +FILESPECIFIC list of handlers. This list looks something like this: + +FILESPECIFIC = aiff.c au.c au_g72x.c nist.c paf.c raw.c samplitude.c \ + svx.c wav.c wav_float.c wav_gsm610.c wav_ima_adpcm.c \ + wav_ms_adpcm.c + +Then, run the script named 'reconf' in the libsndfile top level directory, +which will run autoconf and other associated tools. Finally run "./configure" +in the top level directory. You may want to use the "--disable-gcc-opt" option +to disable gcc optimisations and make debugging with gdb/ddd easier. + +Step 3 +------ +Add a unique identifier for the new file type. + +Edit src/sndfile.h.in and find the enum containing the SF_FORMAT_XXX identifiers. +Since you will be adding a major file type you should add your identifier to the +top part of the list where the values are above 0x10000 in value. The easiest +way to do this is to find the largest value in the list, add 0x10000 to it and +make that your new identifier value. The identifier should be something like +SF_FORMAT_WACK. + +Step 4 +------ +Add code to the file type recogniser function. + +Edit src/sndfile.c and find the function guess_file_type (). This function +reads the first 3 ints of the file and from that makes a guess at the file +type. In our case we would add: + + + if (buffer [0] == MAKE_MARKER ('W','A','C','K')) + return SF_FORMAT_WACK ; + +The use of the MAKE_MARKER macro should be pretty obvious and it is defined at the +top of file should you need to have a look at it. + +Step 5 +------ +Add a call to your open function from psf_open_file (). + +Edit src/sndfile.c and find the switch statement in psf_open_file (). It starts +like this: + + switch (filetype) + { case SF_FORMAT_WAV : + error = wav_open (psf) ; + break ; + + case SF_FORMAT_AIFF : + error = aiff_open (psf) ; + break ; + +Towards the bottom of this switch statement your should add one for the new file +type. Something like: + + case SF_FORMAT_WACK : + sf_errno = whacky_open (psf) ; + break ; + +Setp 6 +------ +Add prototypes for new open read and open write functions. + +Edit src/common.h, go to the bottom of the file and add something like + + int whacky_open (SF_PRIVATE *psf) ; + +Step 7 +------ + +Implement your open read function. The best way to do this is by coding +something much like one of the other file formats. The file src/au.c might be +a good place to start. + +In src/whacky.c you should now implement the function whacky_open() which +was prototyped in src/common.h. This function should return 0 on success and +a non-zero number on error. + +Error values are defined in src/common.h in a enum which starts at SFE_NO_ERROR. +When adding a new error value, you also need to add an error string to the +SndfileErrors array in src/sndfile.c. + +To parse the header of your new file type you should avoid using standard read/ +write/seek functions (and the fread/fwrite/fseek etc) and instead use +psf_binheader_readf () which is implemented and documented in src/common.h. + +During the parsing process, you should also print logging information to +libsndfile's internal log buffer using the psf_log_printf() function. + +At the end of the open read process, you should have set a number of fields in the +SF_PRIVATE structure pointed to by psf. + + + +*** THIS FILE IS INCOMPLETE ***