09ba3aaf6cf4978685fb74c7edd5226209dc1ce0
1 '''Access to the Wiimote in pygame
3 I tried to mimic the Joystick interface already in pygame.
7 init the module telling it the maximum number of wiimotes and the timeout
8 get_count to determine how many you got
9 Wiimote(n) to get an object referencing the nth wiimote
11 Free for any use. If you or your lawyer are stupid enough to believe I have any liability for
12 this, then don't use it; otherwise be my guest.
14 Gary Bishop January 2008
19 from threading
import Thread
20 from Queue
import Queue
, Empty
23 # events to use. Is there a way to get ones known to be unused?
24 base
= pygame
.USEREVENT
25 WIIMOTE_BUTTON_PRESS
= base
+ 1
26 WIIMOTE_BUTTON_RELEASE
= base
+ 2
27 WIIMOTE_ACCEL
= base
+ 3
29 NUNCHUK_BUTTON_PRESS
= base
+ 5
30 NUNCHUK_BUTTON_RELEASE
= base
+ 6
31 NUNCHUK_ACCEL
= base
+ 7
32 NUNCHUK_JOY
= base
+ 8
33 WIIMOTE_STATUS
= base
+ 9
34 WIIMOTE_DISCONNECT
= base
+ 10
36 wiiuse
= None # import within the thread, why do I have to do this?
38 class wiimote_thread(Thread
):
39 '''Manage the wiiuse interface'''
40 def __init__(self
, nmotes
=1, timeout
=5):
41 Thread
.__init
__(self
, name
='wiimote')
43 self
.startup
= Queue()
45 self
.timeout
= timeout
48 self
.startup
.get(True) # wait for the thread to get started and acquire the motes
51 '''This runs in a separate thread'''
53 import PyWiiUse
as wiiuse
# import here to avoid thread problems on windows
54 self
.wiimotes
= wiiuse
.init(self
.nmotes
, range(self
.nmotes
), self
.event_cb
,
55 self
.control_cb
, self
.disconnect_cb
)
56 found
= wiiuse
.find(self
.wiimotes
, self
.nmotes
, self
.timeout
)
57 self
.actual_nmotes
= wiiuse
.connect(self
.wiimotes
, self
.nmotes
)
59 for i
in range(self
.nmotes
):
60 wiiuse
.set_leds(self
.wiimotes
[i
], wiiuse
.LED
[i
])
62 self
.go
= self
.actual_nmotes
!= 0
64 self
.startup
.put(self
.go
)
68 wiiuse
.poll(self
.wiimotes
, self
.nmotes
)
72 # allow executing functions in this thread
75 func
, args
= self
.queue
.get_nowait()
80 def do(self
, func
, *args
):
81 '''Run the function in the thread handling the wiimote'''
82 self
.queue
.put((func
, args
))
84 def event_cb(self
, wmp
):
85 '''Called when the library has some data for the user.'''
88 for name
,b
in wiiuse
.button
.items():
89 if wiiuse
.is_just_pressed(wm
, b
):
90 pygame
.event
.post(pygame
.event
.Event(WIIMOTE_BUTTON_PRESS
, button
=name
,
95 for name
,b
in wiiuse
.button
.items():
96 if wiiuse
.is_released(wm
, b
):
97 pygame
.event
.post(pygame
.event
.Event(WIIMOTE_BUTTON_RELEASE
, button
=name
,
101 if wiiuse
.using_acc(wm
):
102 pygame
.event
.post(pygame
.event
.Event(WIIMOTE_ACCEL
,
103 orient
=(wm
.orient
.roll
, wm
.orient
.pitch
,
105 accel
=(wm
.gforce
.x
, wm
.gforce
.y
, wm
.gforce
.z
),
108 if wiiuse
.using_ir(wm
):
109 dots
= [ (wm
.ir
.dot
[i
].visible
, wm
.ir
.dot
[i
].x
, wm
.ir
.dot
[i
].y
) for i
in range(4) ]
110 pygame
.event
.post(pygame
.event
.Event(WIIMOTE_IR
,
112 cursor
=(wm
.ir
.x
, wm
.ir
.y
, wm
.ir
.z
),
116 if wm
.exp
.type == wiiuse
.EXP_NUNCHUK
:
117 nc
= wm
.exp
.u
.nunchuk
119 for name
,b
in wiiuse
.nunchuk_button
.items():
120 if wiiuse
.is_just_pressed(nc
, b
):
121 pygame
.event
.post(pygame
.event
.Event(NUNCHUK_BUTTON_PRESS
, button
=name
,
124 elif wiiuse
.is_released(nc
, b
):
125 pygame
.event
.post(pygame
.event
.Event(NUNCHUK_BUTTON_RELEASE
, button
=name
,
129 pygame
.event
.post(pygame
.event
.Event(NUNCHUK_ACCEL
,
130 orient
=(nc
.orient
.roll
, nc
.orient
.pitch
,
132 accel
=(nc
.gforce
.x
, nc
.gforce
.y
, nc
.gforce
.z
),
135 pygame
.event
.post(pygame
.event
.Event(NUNCHUK_JOY
,
141 def control_cb(self
, wmp
, attachment
, speaker
, ir
, led
, battery
):
142 '''Could check the battery level and such here'''
143 pygame
.event
.post(pygame
.event
.Event(WIIMOTE_STATUS
,
144 attachment
=attachment
,
147 led
=[led
[i
] for i
in range(4)],
151 def disconnect_cb(self
, wmp
):
152 '''What should we do here?'''
153 pygame
.event
.post(pygame
.event
.Event(WIIMOTE_DISCONNECT
,
158 for i
in range(self
.nmotes
):
159 wiiuse
.set_leds(self
.wiimotes
[i
], 0)
160 wiiuse
.disconnect(self
.wiimotes
[i
])
165 def init(nmotes
, timeout
):
166 '''Initialize the module.'''
170 WT
= wiimote_thread(nmotes
, timeout
)
173 '''How many Wiimotes were found?'''
174 return WT
.actual_nmotes
177 '''Gracefully shutdown the connection and turn off the wiimote leds'''
181 class wiimote(object):
182 '''Object representing a Wiimote'''
183 def __init__(self
, n
):
184 self
.wm
= WT
.wiimotes
[n
]
186 def enable_leds(self
, m
):
187 '''Control leds. The lower 4 bits map to the 4 leds'''
188 WT
.do(wiiuse
.set_leds
, self
.wm
, sum([wiiuse
.LED
[i
] for i
in range(4) if m
& (1<<i
)]))
190 def enable_rumble(self
, on
):
192 WT
.do(wiiuse
.rumble
, self
.wm
, on
)
194 def enable_accels(self
, on
):
195 '''Control reporting of accelerometer data.'''
196 WT
.do(wiiuse
.motion_sensing
, self
.wm
, on
)
198 def enable_ir(self
, on
, vres
=None, position
=None, aspect
=None):
199 '''Control reporting IR data.'''
200 WT
.do(wiiuse
.set_ir
, self
.wm
, on
)
202 WT
.do(wiiuse
.set_ir_vres
, self
.wm
, vres
)
203 if position
is not None:
204 WT
.do(wiiuse
.set_ir_position
, self
.wm
, position
)
205 if aspect
is not None:
206 WT
.do(wiiuse
.set_aspect_ratio
, self
.wm
, aspect
)
208 def set_flags(self
, smoothing
=None, continuous
=None, threshold
=None):
209 '''Set flags SMOOTHING, CONTINUOUS, ORIENT_THRESH'''
211 if smoothing
is not None:
213 enable |
= wiiuse
.SMOOTHING
215 disable |
= wiiuse
.SMOOTHING
216 if continuous
is not None:
218 enable |
= wiiuse
.CONTINUOUS
220 disable |
= wiiuse
.CONTINUOUS
221 if threshold
is not None:
223 enable |
= wiiuse
.ORIENT_THRESH
225 disable |
= wiiuse
.ORIENT_THRESH
226 print enable
, disable
227 WT
.do(wiiuse
.set_flags
, self
.wm
, enable
, disable
)
229 def set_orient_thresh(self
, thresh
):
230 '''Set orientation threshold'''
231 WT
.do(wiiuse
.set_orient_threshold
, self
.wm
, thresh
)
234 '''Trigger a status callback.'''
235 WT
.do(wiiuse
.status
, self
.wm
)
237 def disconnect(self
):
238 '''Disconnect this Wiimote'''
239 WT
.do(wiiuse
.disconnect(self
.wm
))
242 '''Get the object for the nth Wiimote'''