def selectWiimote(self, wiimoteIndex) :
self.selectedWiimoteIndex = wiimoteIndex
- for i in range(self.actual_nmotes) :
- wm = self.wiimotes[i]
- if i == wiimoteIndex :
- self.do(wiiuse.set_ir, wm, 1)
- self.do(wiiuse.set_ir_vres, wm, *self.screenResolution)
- if self.position == 'ABOVE' :
- position = wiiuse.IR_ABOVE
- elif self.position == 'BELOW' :
- position = wiiuse.IR_BELOW
- else :
- position = wiiuse.IR_ABOVE
- self.do(wiiuse.set_ir_position, wm, position)
- # TODO aspect ratio
- #self.do(wiiuse.set_aspect_ratio, wm, aspect)
-
- else :
- self.do(wiiuse.set_ir, wm, 0)
def do(self, func, *args):
'''Run the function in the thread handling the wiimote'''
def quit(self):
'''Go away.'''
- for i in range(self.nmotes):
- wiiuse.set_leds(self.wiimotes[i], 0)
- wiiuse.disconnect(self.wiimotes[i])
+ # TODO will crash if self.nmotes > 4
+ # for i in range(self.nmotes):
+ # wiiuse.set_leds(self.wiimotes[i], 0)
+ # wiiuse.disconnect(self.wiimotes[i])
self.go = False
def get_count(self):
for i in range(nmotes) :
wm = Wiimote(i) # access the wiimote object
wm.enable_accels(0) # turn off acceleration reporting
- #wm.enable_ir(1, vres = screenResolution, position=position)
+ wm.enable_ir(1, vres = screenResolution, position=position)
def get_count():