if os.path.isdir(dname):
             return dname
     raise IOError('pgu themes folder not found')
-    
+
+def findMinwiiDir() :
+    import minwii
+    return os.path.dirname(minwii.__file__)
 
 class MinWii2exe(py2exe.build_exe.py2exe) :
     def copy_extensions(self, extensions) :
         py2exe.build_exe.py2exe.copy_extensions(self, extensions)
-        
-        self.copyDataFiles('src/minwii/fonts', 'minwii/fonts')
-        self.copyDataFiles('src/minwii/soundfonts', 'minwii/soundfonts')
-        self.copyDataFiles('src/minwii/widgets/data', 'minwii/widgets/data')
+        minwiiDir = findMinwiiDir()
+        self.copyDataFiles(os.path.join(minwiiDir, 'fonts'), 'minwii/fonts')
+        self.copyDataFiles(os.path.join(minwiiDir, 'soundfonts'), 'minwii/soundfonts')
+        self.copyDataFiles(os.path.join(minwiiDir, 'widgets', 'data'), 'minwii/widgets/data')
         self.copyDataFiles(findPguThemesDir(), 'data/themes')
 
         pygamedir = os.path.dirname(pygame.base.__file__)
 class BuildExe:
     def __init__(self):
         #Name of starting .py
-        self.script = "src/minwii/runminwii.py"
+        #self.script = "src/minwii/runminwii.py"
 
         #Name of program
         self.project_name = "MINWii"
 
             # targets to build
             windows = [{
-                'script': self.script,
+                'script': "src/minwii/runminwii.py",
                 'icon_resources': [(0, self.icon_file)],
                 'copyright': self.copyright
-            }],
-            #console = [self.script],
-            options = {'py2exe': {'optimize': 2,
+                },
+                {
+                'script' : "src/minwii/logapp.py",
+                'icon_resources': [(0, 'logapp.ico')],
+                'copyright' : self.copyright
+                }
+                ],
+            #console = ["src/minwii/logapp.py"],
+            options = {'py2exe': {'optimize': 1,
                                   'bundle_files': 3,
                                   #'compressed': True,
                                   #'excludes': self.exclude_modules,