basePath.append(name)
basePath = os.path.sep.join(basePath)
images = [f for f in os.listdir(basePath) if os.path.splitext(f)[1] == '.png']
basePath.append(name)
basePath = os.path.sep.join(basePath)
images = [f for f in os.listdir(basePath) if os.path.splitext(f)[1] == '.png']
def _startBlink(self) :
if self.blinkMode :
self._blinking = True
pygame.time.set_timer(TIMEOUT, self.duration)
self.iterator = self.iterImages()
def _startBlink(self) :
if self.blinkMode :
self._blinking = True
pygame.time.set_timer(TIMEOUT, self.duration)
self.iterator = self.iterImages()