"""
import pygame
+from pgu.gui import Theme
from pgu.gui import Desktop
from pgu.gui import QUIT
from minwii.widgets.launch import LaunchScreen
from minwii.eventutils import EventDispatcher
from minwii.musicxml import musicXml2Song
from minwii.config import SONG_FILE_PATH
+from minwii.config import SCREEN_RESOLUTION
from minwii.globals import PLAYING_MODES_DICT
from minwii.log import console, LOG_FORMAT_VERSION, envLogger
+import os.path
+
class MinWii(object):
self.wiimoteSupport = wiimoteSupport
self.fullscreen = fullscreen
LaunchScreen()
- self.app = Desktop()
+ themedir = __file__.split(os.path.sep)[:-1] + ['widgets', 'data', 'minwii_theme']
+ themedir = os.path.sep.join(themedir)
+ theme = Theme(themedir)
+ self.app = Desktop(theme=theme)
self.synth = Synth()
- self.screenResolution = (1024,768)
+ self.screenResolution = SCREEN_RESOLUTION
envLogger.info('résolution écran : %s', self.screenResolution)
self.nwiimotes = 0
self.initWiimotes()
self.nwiimotes = nwiimotes = pygame_wiimouse.get_count()
console.debug('wiimotes found : %d', nwiimotes)
self.WT = WT = pygame_wiimouse.WT
+ WT.setEventCallBack(pygame_wiimouse._default_event_cb)
WT.pause()
else :
self.WT = _WTFacade()
songFile, playMode, wiimoteIndex = '', 'NORMAL', 0
while True :
+ WT.resume()
exit, songFile, playMode, wiimoteIndex = \
self.selectSongAndOptions(songFile, playMode, wiimoteIndex)
if exit : break
WT.selectWiimote(wiimoteIndex)
- WT.resume()
instrumentDescription = self.selectInstrument()
if not instrumentDescription :
- WT.pause()
continue
self.runPlayingScreen(songFile, playMode, instrumentDescription)
-
WT.pause()
avec l'instrument midi 'instrumentDescription'.
"""
playMode = PLAYING_MODES_DICT[playMode]
- song = musicXml2Song(songFile)
bank, preset = instrumentDescription['bank'], instrumentDescription['preset']
octave = instrumentDescription['octave']
self.synth.adjust_octave(0, octave)
self.synth.program_select(0, bank, preset)
- playingScreen = SongPlayingScreen(self.synth, song, mode=playMode)
+ if playMode == PLAYING_MODES_DICT['IMPRO'] :
+ playingScreen = PlayingScreen(self.synth)
+ else :
+ song = musicXml2Song(songFile)
+ playingScreen = SongPlayingScreen(self.synth, song, mode=playMode)
playingScreen.run()
pygame.event.clear()
EventDispatcher.reset()