+++ /dev/null
-'''\r
-Created on 21 janv. 2010\r
-\r
-@author: samsam\r
-'''\r
-\r
-import pygame\r
-import pygame.midi\r
-import sys\r
-import time\r
-import pickle\r
-\r
-from numpy import array\r
-from numpy.linalg import norm\r
-\r
-from math import floor\r
-\r
-from gui.constants import *\r
-from PlayingScreen import PlayingScreen\r
-from instruments.Instrument import Instrument\r
-from cursor.WarpingCursor import *\r
-from controllers.Wiimote import Wiimote\r
-from logging.EventLog import EventLog\r
-from logging.PickleableEvent import PickleableEvent \r
-from InstrumentChoice import InstrumentChoice\r
-\r
-class DummyInstrumentChoice():\r
- '''\r
- classdocs\r
- '''\r
-\r
-\r
- def __init__(self,wiimotes, window, screen, clock, joys, portOffset, activeWiimotes, eventLog=None, replay = False, logFilePath = None, scaleFactor = 1):\r
- '''\r
- Constructor\r
- '''\r
- self.wiimotes =wiimotes\r
- self.activeWiimotes =activeWiimotes\r
- self.window = window\r
- self.screen = screen\r
- self.scaleFactor = scaleFactor\r
- self.width = int(floor(screen.get_width()*self.scaleFactor))\r
- self.height = int(floor(screen.get_height()*self.scaleFactor))\r
- self.blitOrigin = ((self.screen.get_width()-self.width)/2,(self.screen.get_height()-self.height)/2)\r
- self.clock = clock \r
- self.savedScreen = pygame.Surface(self.screen.get_size())\r
- self.savedScreen.fill((255, 255, 255))\r
- self.playerScreen = pygame.Surface(self.savedScreen.get_size())\r
- self.playerScreen.blit(self.savedScreen, (0, 0))\r
- self.cursorPositions = []\r
- for i in range(len(self.wiimotes)):\r
- self.wiimotes[i].cursor.screen = self.playerScreen\r
- self.cursorPositions.append(self.wiimotes[i].cursor.centerPosition)\r
- self.joys = joys\r
- self.portOffset = portOffset\r
- self.eventLog = eventLog\r
- self.replay = replay
\ No newline at end of file