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On commence à mettre les données dans l'exe.
[minwii.git]
/
src
/
minwii
/
config.py
diff --git
a/src/minwii/config.py
b/src/minwii/config.py
index
f98238b
..
8d27e28
100755
(executable)
--- a/
src/minwii/config.py
+++ b/
src/minwii/config.py
@@
-10,6
+10,9
@@
import pygame
import os.path
_here = os.path.abspath(__file__).split(os.path.sep)[:-1]
import os.path
_here = os.path.abspath(__file__).split(os.path.sep)[:-1]
+if _here[-2].endswith('.exe') or _here[-2].endswith('*.zip') :
+ _here.pop(-2)
+
def _computePath(path) :
path = path.split('/')
path = _here + path
def _computePath(path) :
path = path.split('/')
path = _here + path
@@
-32,7
+35,8
@@
ON_COLUMN_OVERSIZING = 2
ON_COLUMN_ALPHA = 1
font_file = _computePath('fonts/Arial Unicode.ttf')
NOTES_FONT = pygame.font.Font(font_file, 50)
ON_COLUMN_ALPHA = 1
font_file = _computePath('fonts/Arial Unicode.ttf')
NOTES_FONT = pygame.font.Font(font_file, 50)
-LYRICS_FONT = pygame.font.Font(None, 80)
+default_font_file = _computePath('fonts/freesansbold.ttf')
+LYRICS_FONT = pygame.font.Font(default_font_file, 80)
FONT_COLOR = (0,0,0)
MIDI_VELOCITY_RANGE = (64, 127)
MIDI_PAN_RANGE = (32, 96)
FONT_COLOR = (0,0,0)
MIDI_VELOCITY_RANGE = (64, 127)
MIDI_PAN_RANGE = (32, 96)
@@
-84,4
+88,4
@@
INSTRUMENTS = (
)
for i in INSTRUMENTS :
)
for i in INSTRUMENTS :
- i['octave'] = i.get('octave', 0)
\ No newline at end of file
+ i['octave'] = i.get('octave', 0)