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bugfix sous windows.
[minwii.git]
/
src
/
app
/
widgets
/
playingscreen.py
diff --git
a/src/app/widgets/playingscreen.py
b/src/app/widgets/playingscreen.py
index
47898fa
..
1e7323c
100755
(executable)
--- a/
src/app/widgets/playingscreen.py
+++ b/
src/app/widgets/playingscreen.py
@@
-94,7
+94,7
@@
class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) :
EventDispatcher.dispatchEvents()
dirty = self.draw(pygame.display.get_surface())
pygame.display.update(dirty)
EventDispatcher.dispatchEvents()
dirty = self.draw(pygame.display.get_surface())
pygame.display.update(dirty)
- clock.tick(
)#
FRAMERATE)
+ clock.tick(FRAMERATE)
def stop(self) :
self._running = False
def stop(self) :
self._running = False