else :\r
label = self.createLabel(key)\r
elif self.file.endswith('.xml') :\r
- self.song = musicXml2Song(self.file, printNotes=True)\r
+ self.song = musicXml2Song(self.file, printNotes=False)\r
filename = os.path.basename(self.file)\r
label = self.createLabel(filename) \r
self.browseButton = pguGui.Button(label)\r
self.easyMode = False\r
\r
choice = InstrumentChoice(instruments, wiimotes, self.window, screen, clock, joys, portOffset,self.activeWiimotes, scaleFactor = songScaleFactor)\r
- play = SongPlayingScreen(choice, self.song,self.cascade, self.extendedScale,self.easyMode,self.alwaysDown)\r
+ play = SongPlayingScreen(choice, self)# self.song,self.cascade, self.extendedScale,self.easyMode,self.alwaysDown)\r
\r
else:\r
\r
self.cascade = True\r
\r
choice = InstrumentChoice(instruments, wiimotes, self.window, screen, clock, joys, portOffset,self.activeWiimotes)\r
- play = PlayingScreen(choice, None,self.cascade, self.extendedScale) \r
+ play = PlayingScreen(choice, self)#None,self.cascade, self.extendedScale) \r
\r
while play.backToInstrumentChoice == True :\r
\r
if __name__ == "__main__" :\r
pygame.init()\r
modeResolution = (1024,768)\r
- window = pygame.display.set_mode(modeResolution,pygame.FULLSCREEN)\r
+ window = pygame.display.set_mode(modeResolution)#,pygame.FULLSCREEN)\r
pgu = PGUConfiguration(window)\r
pygame.quit() \r
\r