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implémentation de tous les modes.
[minwii.git]
/
src
/
app
/
config.py
diff --git
a/src/app/config.py
b/src/app/config.py
index
2de1b90
..
f98238b
100755
(executable)
--- a/
src/app/config.py
+++ b/
src/app/config.py
@@
-21,8
+21,7
@@
pygame.font.init()
# playingscreen
# playingscreen
-FRAMERATE = 50
-BORDER = 0 # 5px
+FRAMERATE = 100
FIRST_HUE = 0.6
OFF_LUMINANCE = 0.2
OFF_SATURATION = 1
FIRST_HUE = 0.6
OFF_LUMINANCE = 0.2
OFF_SATURATION = 1
@@
-32,9
+31,12
@@
ON_SATURATION = 1
ON_COLUMN_OVERSIZING = 2
ON_COLUMN_ALPHA = 1
font_file = _computePath('fonts/Arial Unicode.ttf')
ON_COLUMN_OVERSIZING = 2
ON_COLUMN_ALPHA = 1
font_file = _computePath('fonts/Arial Unicode.ttf')
-FONT = pygame.font.Font(font_file, 50)
+NOTES_FONT = pygame.font.Font(font_file, 50)
+LYRICS_FONT = pygame.font.Font(None, 80)
FONT_COLOR = (0,0,0)
FONT_COLOR = (0,0,0)
-DEFAULT_MIDI_VELOCITY = 96
+MIDI_VELOCITY_RANGE = (64, 127)
+MIDI_PAN_RANGE = (32, 96)
+MIDI_VELOCITY_WRONG_NOTE_ATTN = 0.5
SONG_FILE_PATH = _computePath('../../chansons')
SONG_FILE_PATH = _computePath('../../chansons')
@@
-80,3
+82,6
@@
INSTRUMENTS = (
'octave' : -2
},
)
'octave' : -2
},
)
+
+for i in INSTRUMENTS :
+ i['octave'] = i.get('octave', 0)
\ No newline at end of file