class MinWii(object):
- def __init__(self, wiimoteSupport=True) :
+ def __init__(self, wiimoteSupport=True, fullscreen=False) :
envLogger.info('winwii log format version : %s', LOG_FORMAT_VERSION)
self.wiimoteSupport = wiimoteSupport
+ self.fullscreen = fullscreen
LaunchScreen()
self.app = Desktop()
self.synth = Synth()
def initWiimotes(self) :
if self.wiimoteSupport :
from pywiiuse import pygame_wiimouse
- pygame_wiimouse.init(4, 5, self.screenResolution) # look for 4, wait 5 seconds
+ from minwii.config import IR_POSITION
+ pygame_wiimouse.init(4, 5, self.screenResolution, IR_POSITION) # look for 4, wait 5 seconds
self.nwiimotes = nwiimotes = pygame_wiimouse.get_count()
console.debug('wiimotes found : %d', nwiimotes)
self.WT = WT = pygame_wiimouse.WT
def run(self) :
"séquençage de l'affichage des écrans"
-
- pygame.display.set_mode(self.screenResolution)
- pygame.display.set_caption('MinWii')
+ displayFlags = 0
+ if self.fullscreen :
+ displayFlags = displayFlags | pygame.FULLSCREEN
+ pygame.display.set_mode(self.screenResolution, displayFlags)
+ pygame.display.set_caption('MINWii')
WT = self.WT
+
+ songFile, playMode, wiimoteIndex = '', 'NORMAL', 0
while True :
- exit, songFile, playMode, selectedWiimoteIndex = self.selectSongAndOptions()
+ exit, songFile, playMode, wiimoteIndex = \
+ self.selectSongAndOptions(songFile, playMode, wiimoteIndex)
if exit : break
- WT.selectWiimote(selectedWiimoteIndex)
+ WT.selectWiimote(wiimoteIndex)
WT.resume()
instrumentDescription = self.selectInstrument()
WT.pause()
- def selectSongAndOptions(self) :
+ def selectSongAndOptions(self, songFile, playMode, wiimoteIndex) :
""" lance l'écran de paramétrage et retourne un tuple comportant :
- drapeau de sortie de l'application (booléen)
- chemin du fichier de la chanson
- wiimote sélectionnée (entier)
"""
home = Home(songPath=SONG_FILE_PATH,
+ songFile=songFile,
+ playMode=playMode,
+ wiimoteIndex=wiimoteIndex,
nwiimotes=self.nwiimotes)
app = self.app
home.connect(QUIT, app.quit)
return (home.exitApp,
home.songFile,
- home.modeSelect.value,
- home.selectedWiimote.value)
+ home.selectedPlayMode,
+ home.selectedWiimoteIndex)
def selectInstrument(self) :
""" lance l'écran de sélection de l'instrument et retourne