from pgu.gui import QUIT
from pgu.gui import CHANGE
import pygame
-from gui.constants import reversedReadabilityDict, modeDict
+from globals import PLAYING_MODES
from songfilebrowser import FileOpenDialog
import os.path
# choix du niveau
self.tr()
self.td(self.createLabel("Niveau :"))
- self.modeSelect = Select('easy')
- for key in modeDict.keys() :
- self.modeSelect.add(self.createLabel(reversedReadabilityDict[key]),key)
+ self.modeSelect = Select('EASY')
+ for k, caption in PLAYING_MODES :
+ self.modeSelect.add(self.createLabel(caption), k)
self.td(self.modeSelect,colspan=3)
self.tr()
self.tr()
self.quitButton = Button(self.createLabel("Quitter"))
self.td(self.quitButton)
- self.playButton = Button(self.createLabel("Jouer"))
+ self.playButton = Button(self.createLabel("Jouer"), disabled=True)
self.td(self.playButton,colspan=3)
self.tr()
def handle_file_browser_closed(self, dlg) :
if dlg.value and os.path.isfile(dlg.value):
self.songFile = dlg.value
+ self.playButton.disabled = False
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