def noteon(self, chan, key, vel):
key = key + self._octaveAjusts.get(chan, 0) * 12
FSynth.noteon(self, chan, key, vel)
evt = pygame.event.Event(events.NOTEON, chan=chan, key=key, vel=vel)
def noteon(self, chan, key, vel):
key = key + self._octaveAjusts.get(chan, 0) * 12
FSynth.noteon(self, chan, key, vel)
evt = pygame.event.Event(events.NOTEON, chan=chan, key=key, vel=vel)