pygame.font.init()
# playingscreen
+FRAMERATE = 50
BORDER = 0 # 5px
FIRST_HUE = 0.6
OFF_LUMINANCE = 0.2
ON_TOP_LUMINANCE = 0.6
ON_BOTTOM_LUMINANCE = 0.9
ON_SATURATION = 1
-ON_COLUMN_OVERSIZING = 1.75
-ON_COLUMN_ALPHA = 0.98
+ON_COLUMN_OVERSIZING = 2
+ON_COLUMN_ALPHA = 1
FONT = pygame.font.Font(None, 80)
FONT_COLOR = (0,0,0)