self.font = pygame.font.Font(None,70)
self._fill()
self.selectedPlayMode = params.get('playMode', 'NORMAL')
+ self.displayNotes = params.get('displayNotes', True)
self.selectedWiimoteIndex = params.get('wiimoteIndex', 0)
+ self.exitApp = False
self._initLocalListeners()
for k, caption in PLAYING_MODES :
self.modeSelect.add(self.createLabel(caption), k)
self.td(self.modeSelect,colspan=3, style=STYLE_RIGHT_COL)
+
+ # affichage / masquage des noms de notes
+ self.tr()
+ self.td(self.createLabel("Notes :"), style=STYLE_LEFT_COL)
+ self.displayNotesSelect = Select(True)
+ for k, caption in ((True, 'Oui'), (False, 'Non')) :
+ self.displayNotesSelect.add(self.createLabel(caption), k)
+ self.td(self.displayNotesSelect, style=STYLE_RIGHT_COL)
+
# choix des wiimotes
self.tr()
playerTable = Table()
self.selectedWiimote = Group(name='selectedWiimote', value=0)
- for i in range(self.nwiimotes):
+ for i in range(self.nwiimotes - 1):
r = Radio(self.selectedWiimote, i)
playerTable.td(r)
playerTable.td(self.createLabel(" %d " % (i+1)))
else :
self.playButton.disabled = False
+ @property
+ def displayNotes(self) :
+ return self.displayNotesSelect.value
+
+ @displayNotes.setter
+ def displayNotes(self, value) :
+ self.displayNotesSelect.value = value
+
@property
def selectedWiimoteIndex(self) :
return self.selectedWiimote.value