pygame.event.post(pygame.event.Event(WIIMOTE_ACCEL,
orient=(wm.orient.roll, wm.orient.pitch,
wm.orient.yaw),
accel=(wm.gforce.x, wm.gforce.y, wm.gforce.z),
time=time.time(),
id=wm.unid))
pygame.event.post(pygame.event.Event(WIIMOTE_ACCEL,
orient=(wm.orient.roll, wm.orient.pitch,
wm.orient.yaw),
accel=(wm.gforce.x, wm.gforce.y, wm.gforce.z),
time=time.time(),
id=wm.unid))