doc++, ménage.
[minwii.git] / src / app / widgets / playingscreen.py
index 2fad9c2..4638267 100755 (executable)
@@ -57,8 +57,8 @@ class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) :
         screen = pygame.display.get_surface()
 
         # taille de la zone d'affichage utile (bordure autour)
-        dispWidth = screen.get_width() - 2 * BORDER
-        dispHeight = screen.get_height() - 2 * BORDER
+        self.dispWidth  = dispWidth = screen.get_width() - 2 * BORDER
+        self.dispHeight = dispHeight = screen.get_height() - 2 * BORDER
         
         columnWidth = int(round(float(dispWidth) / self.keyboardLength))