import pygame
from pgu.gui import Desktop
from pgu.gui import QUIT
+from widgets.launch import LaunchScreen
from widgets.home import Home
from widgets.playingscreen import SongPlayingScreen, PlayingScreen
from widgets.instrumentselector import InstrumentSelector
from eventutils import EventDispatcher
from musicxml import musicXml2Song
from config import SONG_FILE_PATH
+from time import sleep
class MinWii(object):
def __init__(self) :
+ LaunchScreen()
app = Desktop()
synth = Synth()
+ modeResolution = (1024,768)
+ pygame.display.set_mode(modeResolution)
+ pygame.display.set_caption('MinWii')
+
while True :
+ # sélection de la chanson
home = Home(songPath=SONG_FILE_PATH)
home.connect(QUIT, app.quit)
app.run(home)
app.close(home)
+ returnValue = home.returnValue
+ if not returnValue :
+ break
+ # sélection de l'instrument
selector = InstrumentSelector()
selector.run()
selector.stop()
pygame.event.clear()
EventDispatcher.reset()
+ instrumentDescription = selector.selectedInstrument
- song = musicXml2Song(home.songFile, printNotes=True)
- synth.program_select(0, 0, 0)
+ # lancement du lecteur / clavier
+ song = musicXml2Song(home.songFile)
+ bank, preset = instrumentDescription['bank'], instrumentDescription['preset']
+ synth.program_select(0, bank, preset)
playingScreen = SongPlayingScreen(synth, song)
playingScreen.run()
pygame.event.clear()