+# -*- coding: utf-8 -*-
"""
constantes de configuration
$URL$
"""
+import pygame
+import os.path
+pygame.font.init()
+
+
# playingscreen
+FRAMERATE = 50
BORDER = 0 # 5px
FIRST_HUE = 0.6
OFF_LUMINANCE = 0.2
ON_TOP_LUMINANCE = 0.6
ON_BOTTOM_LUMINANCE = 0.9
ON_SATURATION = 1
-ON_COLUMN_OVERSIZING = 1.75
+ON_COLUMN_OVERSIZING = 2
+ON_COLUMN_ALPHA = 1
+FONT = pygame.font.Font(None, 80)
+FONT_COLOR = (0,0,0)
+DEFAULT_MIDI_VELOCITY = 96
+
+SONG_FILE_PATH = '../../chansons'
+
+INSTRUMENTS = (
+ {'name' : 'accordeon',
+ 'bank' : 0,
+ 'preset' : 23
+ },
+ {'name' : 'celesta',
+ 'bank' : 0,
+ 'preset' : 8
+ },
+ {'name' : 'flute',
+ 'bank' : 0,
+ 'preset' : 74
+ },
+ {'name' : 'guitare',
+ 'bank' : 0,
+ 'preset' : 24
+ },
+ {'name' : 'orgue',
+ 'bank' : 0,
+ 'preset' : 19
+ },
+ {'name' : 'piano',
+ 'bank' : 0,
+ 'preset' : 0
+ },
+ {'name' : 'tuba',
+ 'bank' : 0,
+ 'preset' : 58
+ },
+ {'name' : 'violon',
+ 'bank' : 0,
+ 'preset' : 40
+ },
+ {'name' : 'violoncelle',
+ 'bank' : 0,
+ 'preset' : 42
+ },
+)
+
+# cuisine : ne pas modifier
+_here = os.path.abspath(__file__).split(os.path.sep)[:-1]
+SONG_FILE_PATH = SONG_FILE_PATH.split('/')
+SONG_FILE_PATH = _here + SONG_FILE_PATH
+SONG_FILE_PATH = os.path.abspath(os.path.sep.join(SONG_FILE_PATH))
+
+