+++ /dev/null
-# -*- coding: utf-8 -*-
-"""
-constantes de configuration
-
-$Id$
-$URL$
-"""
-
-import pygame
-import os.path
-
-_here = os.path.abspath(__file__).split(os.path.sep)[:-1]
-def _computePath(path) :
- path = path.split('/')
- path = _here + path
- path = os.path.abspath(os.path.sep.join(path))
- return path
-
-
-pygame.font.init()
-
-
-# playingscreen
-FRAMERATE = 100
-FIRST_HUE = 0.6
-OFF_LUMINANCE = 0.2
-OFF_SATURATION = 1
-ON_TOP_LUMINANCE = 0.6
-ON_BOTTOM_LUMINANCE = 0.9
-ON_SATURATION = 1
-ON_COLUMN_OVERSIZING = 2
-ON_COLUMN_ALPHA = 1
-font_file = _computePath('fonts/Arial Unicode.ttf')
-NOTES_FONT = pygame.font.Font(font_file, 50)
-LYRICS_FONT = pygame.font.Font(None, 80)
-FONT_COLOR = (0,0,0)
-MIDI_VELOCITY_RANGE = (64, 127)
-MIDI_PAN_RANGE = (32, 96)
-MIDI_VELOCITY_WRONG_NOTE_ATTN = 0.5
-
-SONG_FILE_PATH = _computePath('../../chansons')
-
-INSTRUMENTS = (
- {'name' : 'accordeon',
- 'bank' : 0,
- 'preset' : 23
- },
- {'name' : 'celesta',
- 'bank' : 0,
- 'preset' : 8,
- 'octave' : 1
- },
- {'name' : 'flute',
- 'bank' : 0,
- 'preset' : 73
- },
- {'name' : 'guitare',
- 'bank' : 0,
- 'preset' : 24,
- 'octave' : -1
- },
- {'name' : 'orgue',
- 'bank' : 0,
- 'preset' : 19
- },
- {'name' : 'piano',
- 'bank' : 0,
- 'preset' : 0
- },
- {'name' : 'tuba',
- 'bank' : 0,
- 'preset' : 58,
- 'octave' : -2
- },
- {'name' : 'violon',
- 'bank' : 0,
- 'preset' : 40
- },
- {'name' : 'violoncelle',
- 'bank' : 0,
- 'preset' : 42,
- 'octave' : -2
- },
-)
-
-for i in INSTRUMENTS :
- i['octave'] = i.get('octave', 0)
\ No newline at end of file