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impression de la version du fichier de log.
[minwii.git]
/
src
/
app
/
synth.py
diff --git
a/src/app/synth.py
b/src/app/synth.py
index
9fb4a3e
..
1910643
100755
(executable)
--- a/
src/app/synth.py
+++ b/
src/app/synth.py
@@
-8,6
+8,8
@@
$URL$
from os.path import realpath, sep, exists
from fluidsynth import Synth as FSynth
from log import console
from os.path import realpath, sep, exists
from fluidsynth import Synth as FSynth
from log import console
+import pygame
+import events
class Synth(FSynth) :
"""
class Synth(FSynth) :
"""
@@
-33,10
+35,11
@@
class Synth(FSynth) :
self.start()
self.fsid = self.sfload(sfPath)
self._octaveAjusts = {}
self.start()
self.fsid = self.sfload(sfPath)
self._octaveAjusts = {}
- console.info('démarrage du synthétiseur\nsoundfont : %s', sfPath)
+ console.info('démarrage du synthétiseur')
+ console.info('soundfont : %s', sfPath)
def __del__(self) :
def __del__(self) :
- console.info('arrêt du synthétiseur
.
')
+ console.info('arrêt du synthétiseur')
self.delete()
def adjust_octave(self, chan, octave) :
self.delete()
def adjust_octave(self, chan, octave) :
@@
-57,7
+60,11
@@
class Synth(FSynth) :
def noteon(self, chan, key, vel):
key = key + self._octaveAjusts.get(chan, 0) * 12
FSynth.noteon(self, chan, key, vel)
def noteon(self, chan, key, vel):
key = key + self._octaveAjusts.get(chan, 0) * 12
FSynth.noteon(self, chan, key, vel)
+ evt = pygame.event.Event(events.NOTEON, chan=chan, key=key, vel=vel)
+ pygame.event.post(evt)
def noteoff(self, chan, key) :
key = key + self._octaveAjusts.get(chan, 0) * 12
FSynth.noteoff(self, chan, key)
def noteoff(self, chan, key) :
key = key + self._octaveAjusts.get(chan, 0) * 12
FSynth.noteoff(self, chan, key)
+ evt = pygame.event.Event(events.NOTEOFF, chan=chan, key=key)
+ pygame.event.post(evt)