]> CRI, Mines Paris - PSL - minwii.git/blobdiff - src/app/widgets/playingscreen.py
Clignotement du curseur basé sur un thread indépendant de pygame.
[minwii.git] / src / app / widgets / playingscreen.py
index 67039e7492b3872ed47994a6a3fe6cd83ccf9a82..75f68fd1c8fb1831fe78873c7e41b4f0847f3a2e 100755 (executable)
@@ -88,7 +88,7 @@ class PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) :
             EventDispatcher.dispatchEvents()
             dirty = self.draw(pygame.display.get_surface())
             pygame.display.update(dirty)
-            clock.tick()
+            clock.tick(FRAMERATE)
     
     def stop(self) :
         self._running = False