X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/11a91fe04d1d980af4c65414e73b5c3048c72cad..6e5711305d3bf1b264625072db77d471c686be03:/src/minwii/app.py?ds=inline diff --git a/src/minwii/app.py b/src/minwii/app.py index ad2e382..ab10bdf 100755 --- a/src/minwii/app.py +++ b/src/minwii/app.py @@ -7,6 +7,7 @@ $URL$ """ import pygame +from pgu.gui import Theme from pgu.gui import Desktop from pgu.gui import QUIT from minwii.widgets.launch import LaunchScreen @@ -17,8 +18,18 @@ from minwii.synth import Synth from minwii.eventutils import EventDispatcher from minwii.musicxml import musicXml2Song from minwii.config import SONG_FILE_PATH +from minwii.config import SCREEN_RESOLUTION from minwii.globals import PLAYING_MODES_DICT from minwii.log import console, LOG_FORMAT_VERSION, envLogger +import os.path + +wiiuse = None +pygame_wiimouse = None + +SCREEN_HOME = 0 +SCREEN_INSTRUMENTS = 1 +SCREEN_PLAY = 2 + class MinWii(object): @@ -28,26 +39,60 @@ class MinWii(object): self.wiimoteSupport = wiimoteSupport self.fullscreen = fullscreen LaunchScreen() - self.app = Desktop() + themedir = __file__.split(os.path.sep)[:-1] + ['widgets', 'data', 'minwii_theme'] + themedir = os.path.sep.join(themedir) + theme = Theme(themedir) + self.app = Desktop(theme=theme) self.synth = Synth() - self.screenResolution = (1024,768) + self.screenResolution = SCREEN_RESOLUTION envLogger.info('résolution écran : %s', self.screenResolution) self.nwiimotes = 0 self.initWiimotes() self.firstSong = True + self.screen = SCREEN_HOME + self.playingScreen = None def initWiimotes(self) : if self.wiimoteSupport : + global wiiuse + from pywiiuse import PyWiiUse as wiiuse + global pygame_wiimouse from pywiiuse import pygame_wiimouse from minwii.config import IR_POSITION - pygame_wiimouse.init(4, 5, self.screenResolution, IR_POSITION) # look for 4, wait 5 seconds + pygame_wiimouse.init(5, 5, self.screenResolution, IR_POSITION) # look for 5, wait 5 seconds self.nwiimotes = nwiimotes = pygame_wiimouse.get_count() console.debug('wiimotes found : %d', nwiimotes) self.WT = WT = pygame_wiimouse.WT + WT.setEventCallBack(self._wiimotesEventCallBack) WT.pause() else : self.WT = _WTFacade() + + def _wiimotesEventCallBack(self, wt, id, wmp) : + if self.screen == SCREEN_PLAY : + pygame_wiimouse._default_event_cb(wt, id, wmp) + + wm = wmp[0] + if id == self.nwiimotes - 1 : + # le bouton Home de la télécommande permet de sortir + # (envoi d'un événement clavier « q ») + if wiiuse.is_just_pressed(wm, wiiuse.button['Home']) : + event = pygame.event.Event(pygame.KEYDOWN, + key = pygame.K_q, + unicode = u'q') + pygame.event.post(event) + elif wiiuse.is_just_pressed(wm, wiiuse.button['+']) : + self.synth.inc_gain() + elif wiiuse.is_just_pressed(wm, wiiuse.button['-']) : + self.synth.dec_gain() + elif wiiuse.is_just_pressed(wm, wiiuse.button['1']) and self.playingScreen : + self.playingScreen.tempoTrimUp() + elif wiiuse.is_just_pressed(wm, wiiuse.button['2']) and self.playingScreen : + self.playingScreen.tempoTrimDown() + elif self.screen in (SCREEN_HOME, SCREEN_INSTRUMENTS) : + pygame_wiimouse._full_mouse_event_cb(wt, id, wmp) + def run(self) : "séquençage de l'affichage des écrans" displayFlags = 0 @@ -56,33 +101,42 @@ class MinWii(object): pygame.display.set_mode(self.screenResolution, displayFlags) pygame.display.set_caption('MINWii') WT = self.WT + + songFile, playMode, displayNotes, wiimoteIndex = '', 'NORMAL', True, 0 while True : - - exit, songFile, playMode, selectedWiimoteIndex = self.selectSongAndOptions() + WT.resume() + WT.selectWiimote(self.nwiimotes - 1) # la télécommande est la souris + self.screen = SCREEN_HOME + exit, songFile, playMode, displayNotes, wiimoteIndex = \ + self.selectSongAndOptions(songFile, playMode, displayNotes, wiimoteIndex) if exit : break - WT.selectWiimote(selectedWiimoteIndex) - WT.resume() - + + self.screen = SCREEN_INSTRUMENTS instrumentDescription = self.selectInstrument() if not instrumentDescription : - WT.pause() continue - self.runPlayingScreen(songFile, playMode, instrumentDescription) - + self.screen = SCREEN_PLAY + WT.selectWiimote(wiimoteIndex) + self.runPlayingScreen(songFile, playMode, displayNotes, instrumentDescription) WT.pause() - def selectSongAndOptions(self) : + def selectSongAndOptions(self, songFile, playMode, displayNotes, wiimoteIndex) : """ lance l'écran de paramétrage et retourne un tuple comportant : - drapeau de sortie de l'application (booléen) - chemin du fichier de la chanson - mode (entier) + - affichage des notes (booléen) - wiimote sélectionnée (entier) """ home = Home(songPath=SONG_FILE_PATH, + songFile=songFile, + playMode=playMode, + displayNotes=displayNotes, + wiimoteIndex=wiimoteIndex, nwiimotes=self.nwiimotes) app = self.app home.connect(QUIT, app.quit) @@ -110,8 +164,9 @@ class MinWii(object): return (home.exitApp, home.songFile, - home.modeSelect.value, - home.selectedWiimote.value) + home.selectedPlayMode, + home.displayNotes, + home.selectedWiimoteIndex) def selectInstrument(self) : """ lance l'écran de sélection de l'instrument et retourne @@ -130,20 +185,24 @@ class MinWii(object): console.info('ajustement octave : %d', instru['octave']) return instru - def runPlayingScreen(self, songFile, playMode, instrumentDescription) : + def runPlayingScreen(self, songFile, playMode, displayNotes, instrumentDescription) : """ Lance l'écran de jeu principal avec la chanson 'songFile' dans le mode 'playMode' avec l'instrument midi 'instrumentDescription'. """ playMode = PLAYING_MODES_DICT[playMode] - song = musicXml2Song(songFile) bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] octave = instrumentDescription['octave'] self.synth.adjust_octave(0, octave) self.synth.program_select(0, bank, preset) - playingScreen = SongPlayingScreen(self.synth, song, mode=playMode) + if playMode == PLAYING_MODES_DICT['IMPRO'] : + playingScreen = PlayingScreen(self.synth, displayNotes=displayNotes) + else : + song = musicXml2Song(songFile) + self.playingScreen = playingScreen = SongPlayingScreen(self.synth, song, mode=playMode, displayNotes=displayNotes) playingScreen.run() pygame.event.clear() EventDispatcher.reset() + self.playingScreen = None class _WTFacade :