X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/346a9b8e1fcfe30629f0d1ee4675e9e8f89890cf..4c4732c6ed8cb0aaa70fb2d4c6e5a958868c5349:/src/pgu/gui/table.py diff --git a/src/pgu/gui/table.py b/src/pgu/gui/table.py deleted file mode 100644 index 6ff6c74..0000000 --- a/src/pgu/gui/table.py +++ /dev/null @@ -1,331 +0,0 @@ -""" -""" -from const import * -import container - -class Table(container.Container): - """A table style container. - -
If you know HTML, this should all work roughly how you would expect. If you are not - familiar with HTML, please read Tables in HTML Documents. Pay attention to TABLE, TR, TD related parts of the document.
- -Table()- - Example -
- t = gui.Table()
-
- t.tr()
- t.td(gui.Label("First Name"), align=-1)
- t.td(gui.Input())
-
- t.tr()
- t.td(gui.Label("Last Name"), align=-1)
- t.td(gui.Input())
-
-
- """
-
-
- def __init__(self, **params):
- params.setdefault('cls','table')
- container.Container.__init__(self, **params)
- self._rows = []
- self._curRow = 0
- self._trok = False
-
- def getRows(self):
- return len(self._rows)
-
- def getColumns(self):
- if self._rows:
- return len(self._rows[0])
- else:
- return 0
-
- def remove_row(self, n): #NOTE: won't work in all cases.
- if n >= self.getRows():
- print "Trying to remove a nonexistant row:", n, "there are only", self.getRows(), "rows"
- return
-
- for cell in self._rows[n]:
- if isinstance(cell, dict) and cell["widget"] in self.widgets:
- #print 'removing widget'
- self.widgets.remove(cell["widget"])
- del self._rows[n]
- #print "got here"
-
- for w in self.widgets:
- if w.style.row > n: w.style.row -= 1
-
- if self._curRow >= n:
- self._curRow -= 1
-
- #self.rect.w, self.rect.h = self.resize()
- #self.repaint()
-
- self.chsize()
-
- def clear(self):
- self._rows = []
- self._curRow = 0
- self._trok = False
-
- self.widgets = []
-
- self.chsize()
-
- #print 'clear',self,self._rows
-
- def _addRow(self):
- self._rows.append([None for x in xrange(self.getColumns())])
-
- def tr(self):
- """Start on the next row."""
- if not self._trok:
- self._trok = True
- return
- self._curRow += 1
- if self.getRows() <= self._curRow:
- self._addRow()
-
- def _addColumn(self):
- if not self._rows:
- self._addRow()
- for row in self._rows:
- row.append(None)
-
- def _setCell(self, w, col, row, colspan=1, rowspan=1):
- #make room for the widget by adding columns and rows
- while self.getColumns() < col + colspan:
- self._addColumn()
- while self.getRows() < row + rowspan:
- self._addRow()
-
- #print w.__class__.__name__,col,row,colspan,rowspan
-
- #actual widget setting and modification stuff
- w.container = self
- w.style.row = row #HACK - to work with gal's list
- w.style.col = col #HACK - to work with gal's list
- self._rows[row][col] = {"widget":w, "colspan":colspan, "rowspan":rowspan}
- self.widgets.append(self._rows[row][col]["widget"])
-
- #set the spanned columns
- #for acell in xrange(col + 1, col + colspan):
- # self._rows[row][acell] = True
-
- #set the spanned rows and the columns on them
- #for arow in xrange(row + 1, row + rowspan):
- # for acell in xrange(col, col + colspan): #incorrect?
- # self._rows[arow][acell] = True
-
- for arow in xrange(row, row + rowspan):
- for acell in xrange(col, col + colspan): #incorrect?
- if row != arow or col != acell:
- self._rows[arow][acell] = True
-
-
- def td(self, w, col=None, row=None, colspan=1, rowspan=1, **params):
- """Add a widget to a table after wrapping it in a TD container.
-
- Table.td(w,col=None,row=None,colspan=1,rowspan=1,**params)- -
Table.add(w,col=None,row=None,colspan=1,rowspan=1)- -
See Table.td for an explanation of the parameters.
- """ - self._trok = True - #if no row was specifically specified, set it to the current row - if row is None: - row = self._curRow - #print row - - #if its going to be a new row, have it be on the first column - if row >= self.getRows(): - col = 0 - - #try to find an open cell for the widget - if col is None: - for cell in xrange(self.getColumns()): - if col is None and not self._rows[row][cell]: - col = cell - break - - #otherwise put the widget in a new column - if col is None: - col = self.getColumns() - - self._setCell(w, col, row, colspan=colspan, rowspan=rowspan) - - self.chsize() - return - - def remove(self,w): - if hasattr(w,'_table_td'): w = w._table_td - row,col = w.style.row,w.style.col - cell = self._rows[row][col] - colspan,rowspan = cell['colspan'],cell['rowspan'] - - for arow in xrange(row , row + rowspan): - for acell in xrange(col, col + colspan): #incorrect? - self._rows[arow][acell] = False - self.widgets.remove(w) - self.chsize() - - - - def resize(self, width=None, height=None): - #if 1 or self.getRows() == 82: - #print '' - #print 'resize',self.getRows(),self.getColumns(),width,height - #import inspect - #for obj,fname,line,fnc,code,n in inspect.stack()[9:20]: - # print fname,line,':',fnc,code[0].strip() - - - #resize the widgets to their smallest size - for w in self.widgets: - w.rect.w, w.rect.h = w.resize() - - #calculate row heights and column widths - rowsizes = [0 for y in xrange(self.getRows())] - columnsizes = [0 for x in xrange(self.getColumns())] - for row in xrange(self.getRows()): - for cell in xrange(self.getColumns()): - if self._rows[row][cell] and self._rows[row][cell] is not True: - if not self._rows[row][cell]["colspan"] > 1: - columnsizes[cell] = max(columnsizes[cell], self._rows[row][cell]["widget"].rect.w) - if not self._rows[row][cell]["rowspan"] > 1: - rowsizes[row] = max(rowsizes[row], self._rows[row][cell]["widget"].rect.h) - - #distribute extra space if necessary for wide colspanning/rowspanning - for row in xrange(self.getRows()): - for cell in xrange(self.getColumns()): - if self._rows[row][cell] and self._rows[row][cell] is not True: - if self._rows[row][cell]["colspan"] > 1: - columns = xrange(cell, cell + self._rows[row][cell]["colspan"]) - totalwidth = 0 - for acol in columns: - totalwidth += columnsizes[acol] - if totalwidth < self._rows[row][cell]["widget"].rect.w: - for acol in columns: - columnsizes[acol] += _table_div(self._rows[row][cell]["widget"].rect.w - totalwidth, self._rows[row][cell]["colspan"],acol) - if self._rows[row][cell]["rowspan"] > 1: - rows = xrange(row, row + self._rows[row][cell]["rowspan"]) - totalheight = 0 - for arow in rows: - totalheight += rowsizes[arow] - if totalheight < self._rows[row][cell]["widget"].rect.h: - for arow in rows: - rowsizes[arow] += _table_div(self._rows[row][cell]["widget"].rect.h - totalheight, self._rows[row][cell]["rowspan"],arow) - - #make everything fill out to self.style.width, self.style.heigh, not exact, but pretty close... - w, h = sum(columnsizes), sum(rowsizes) - if w > 0 and w < self.style.width and len(columnsizes): - d = (self.style.width - w) - for n in xrange(0, len(columnsizes)): - v = columnsizes[n] - columnsizes[n] += v * d / w - if h > 0 and h < self.style.height and len(rowsizes): - d = (self.style.height - h) / len(rowsizes) - for n in xrange(0, len(rowsizes)): - v = rowsizes[n] - rowsizes[n] += v * d / h - - #set the widget's position by calculating their row/column x/y offset - cellpositions = [[[sum(columnsizes[0:cell]), sum(rowsizes[0:row])] for cell in xrange(self.getColumns())] for row in xrange(self.getRows())] - for row in xrange(self.getRows()): - for cell in xrange(self.getColumns()): - if self._rows[row][cell] and self._rows[row][cell] is not True: - x, y = cellpositions[row][cell] - w = sum(columnsizes[cell:cell+self._rows[row][cell]["colspan"]]) - h = sum(rowsizes[row:row+self._rows[row][cell]["rowspan"]]) - - widget = self._rows[row][cell]["widget"] - widget.rect.x = x - widget.rect.y = y - if 1 and (w,h) != (widget.rect.w,widget.rect.h): -# if h > 20: -# print widget.widget.__class__.__name__, (widget.rect.w,widget.rect.h),'=>',(w,h) - widget.rect.w, widget.rect.h = widget.resize(w, h) - - #print self._rows[row][cell]["widget"].rect - - #print columnsizes - #print sum(columnsizes) - #size = sum(columnsizes), sum(rowsizes); print size - - #return the tables final size - return sum(columnsizes),sum(rowsizes) - - -def _table_div(a,b,c): - v,r = a/b, a%b - if r != 0 and (c%b)