X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/7d014e3dc9f077f1b0402aed8f957146bf317ea7..a7c9d1fda4c70e7213db409ca66b1555e6539c21:/src/app/widgets/playingscreen.py diff --git a/src/app/widgets/playingscreen.py b/src/app/widgets/playingscreen.py index 248f0bb..0c5e2a4 100755 --- a/src/app/widgets/playingscreen.py +++ b/src/app/widgets/playingscreen.py @@ -15,7 +15,7 @@ from math import floor import types # TODO : positionner cette constance en fonction de la résolution d'affichage # externaliser la conf. -BORDER = 5 # 5px +BORDER = 0 # 5px FIRST_HUE = 0.6 OFF_LUMINANCE = 0.2 OFF_SATURATION = 1 @@ -32,7 +32,6 @@ class _PlayingScreenBase(pygame.sprite.OrderedUpdates, EventHandlerMixin) : distinctNotes : notes disctinctes présentes dans la chanson triées du plus grave au plus aigu. """ - print '__init__ _PlayingScreenBase' super(_PlayingScreenBase, self).__init__() self.distinctNotes = distinctNotes self.keyboardLength = 0 @@ -81,8 +80,8 @@ class _PlayingScreenBase(pygame.sprite.OrderedUpdates, EventHandlerMixin) : self.add(c) def _initCursor(self) : - self.cursor = WarpingCursor() - #self.add(self.cursor) + self.cursor = WarpingCursor(blinkMode=True) + self.add(self.cursor) def highlightColumn(self, index) : @@ -93,9 +92,11 @@ class _PlayingScreenBase(pygame.sprite.OrderedUpdates, EventHandlerMixin) : def run(self): self._running = True clock = pygame.time.Clock() + pygame.display.flip() while self._running : - pygame.display.flip() EventDispatcher.dispatchEvents() + dirty = self.draw(pygame.display.get_surface()) + pygame.display.update(dirty) clock.tick(50) @event_handler(pygame.KEYDOWN) @@ -122,14 +123,13 @@ class SongPlayingScreen(_PlayingScreenBase) : class SongPlayingScreenTest(_PlayingScreenBase) : def __init__(self) : - print '__init__ SongPlayingScreenTest' class C:pass o = C() o.midi=1 super(SongPlayingScreenTest, self).__init__([o]) -class Column(pygame.sprite.Sprite) : +class Column(pygame.sprite.Sprite, EventHandlerMixin) : def __init__(self, hue, rect) : pygame.sprite.Sprite.__init__(self) @@ -155,6 +155,15 @@ class Column(pygame.sprite.Sprite) : else : self.image = self.stateOff self.rect = self.rectOff + + @event_handler(pygame.MOUSEBUTTONDOWN) + def onMouseDown(self, event) : + if self.rect.collidepoint(*event.pos) : + self.update(True) + + @event_handler(pygame.MOUSEBUTTONUP) + def onMouseUp(self, event) : + self.update(False) def hls_to_rgba_8bits(h, l, s) : #convert to rgb ranging from 0 to 255