X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/892497bedb6699cdb0b5c2669ace09ec741f0383..b45441266b72222f09df4deecd8983ede64b8867:/src/app/minwii.py?ds=sidebyside diff --git a/src/app/minwii.py b/src/app/minwii.py index 7901c9c..fc45bdf 100755 --- a/src/app/minwii.py +++ b/src/app/minwii.py @@ -9,6 +9,7 @@ $URL$ import pygame from pgu.gui import Desktop from pgu.gui import QUIT +from widgets.launch import LaunchScreen from widgets.home import Home from widgets.playingscreen import SongPlayingScreen, PlayingScreen from widgets.instrumentselector import InstrumentSelector @@ -16,14 +17,34 @@ from synth import Synth from eventutils import EventDispatcher from musicxml import musicXml2Song from config import SONG_FILE_PATH +from globals import PLAYING_MODES_DICT +from pywiiuse import pygame_wiimouse +from pywiiuse.PyWiiUse import IR_BELOW + class MinWii(object): def __init__(self) : + LaunchScreen() app = Desktop() synth = Synth() + modeResolution = (1024,768) + + pygame_wiimouse.init(1, 5) # look for 1, wait 5 seconds + n = pygame_wiimouse.get_count() + print '%d wiimotes' % n + WT = pygame_wiimouse.WT + WT.pause() + wm = pygame_wiimouse.Wiimote(0) # access the wiimote object + wm.enable_accels(0) # turn on acceleration reporting + wm.enable_ir(1, vres = modeResolution, position=IR_BELOW) + + pygame.display.set_mode(modeResolution) + pygame.display.set_caption('MinWii') + while True : + # sélection de la chanson home = Home(songPath=SONG_FILE_PATH) home.connect(QUIT, app.quit) app.run(home) @@ -32,6 +53,8 @@ class MinWii(object): if not returnValue : break + # sélection de l'instrument + WT.resume() selector = InstrumentSelector() selector.run() selector.stop() @@ -39,10 +62,17 @@ class MinWii(object): EventDispatcher.reset() instrumentDescription = selector.selectedInstrument - song = musicXml2Song(home.songFile, printNotes=True) + # lancement du lecteur / clavier + songFile = home.songFile + playMode = home.modeSelect.value + playMode = PLAYING_MODES_DICT[playMode] + song = musicXml2Song(songFile) bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] + octave = instrumentDescription.get('octave', 0) + synth.adjust_octave(0, octave) synth.program_select(0, bank, preset) - playingScreen = SongPlayingScreen(synth, song) + playingScreen = SongPlayingScreen(synth, song, mode=playMode) playingScreen.run() pygame.event.clear() EventDispatcher.reset() + WT.pause()