X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/a72de39dce597f55d5c63f51825427605314cd72..e1080bdabe912ce17137a79988b04ff85c00cc03:/src/app/widgets/playingscreen.py?ds=inline diff --git a/src/app/widgets/playingscreen.py b/src/app/widgets/playingscreen.py index 9558770..af02bba 100755 --- a/src/app/widgets/playingscreen.py +++ b/src/app/widgets/playingscreen.py @@ -15,14 +15,14 @@ from math import floor import types # TODO : positionner cette constance en fonction de la résolution d'affichage # externaliser la conf. -BORDER = 0 # 5px -FIRST_HUE = 0.6 -OFF_LUMINANCE = 0.2 -OFF_SATURATION = 1 -ON_TOP_LUMINANCE = 0.6 -ON_BOTTOM_LUMINANCE = 0.9 -ON_SATURATION = 1 -ON_COLUMN_OVERSIZING = 1.75 +from config import BORDER +from config import FIRST_HUE +from config import OFF_LUMINANCE +from config import OFF_SATURATION +from config import ON_TOP_LUMINANCE +from config import ON_BOTTOM_LUMINANCE +from config import ON_SATURATION +from config import ON_COLUMN_OVERSIZING class _PlayingScreenBase(pygame.sprite.LayeredUpdates, EventHandlerMixin) :