X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/afeb92b07428059fd3a1022aefa64a1aeba68152..972649bb3a4feb51c6073c99ad10a82d50786717:/src/app/minwii.py diff --git a/src/app/minwii.py b/src/app/minwii.py index 6f277a7..31bee79 100755 --- a/src/app/minwii.py +++ b/src/app/minwii.py @@ -9,6 +9,7 @@ $URL$ import pygame from pgu.gui import Desktop from pgu.gui import QUIT +from widgets.launch import LaunchScreen from widgets.home import Home from widgets.playingscreen import SongPlayingScreen, PlayingScreen from widgets.instrumentselector import InstrumentSelector @@ -16,28 +17,135 @@ from synth import Synth from eventutils import EventDispatcher from musicxml import musicXml2Song from config import SONG_FILE_PATH +from globals import PLAYING_MODES_DICT +from log import console + class MinWii(object): - def __init__(self) : - app = Desktop() - synth = Synth() + def __init__(self, wiimoteSupport=True) : + self.wiimoteSupport = wiimoteSupport + LaunchScreen() + self.app = Desktop() + self.synth = Synth() + self.screenResolution = (1024,768) + console.info('résolution écran : %s', self.screenResolution) + self.nwiimotes = 0 + self.initWiimotes() + + def initWiimotes(self) : + if self.wiimoteSupport : + from pywiiuse import pygame_wiimouse + pygame_wiimouse.init(4, 5, self.screenResolution) # look for 4, wait 5 seconds + self.nwiimotes = nwiimotes = pygame_wiimouse.get_count() + console.debug('%d wiimotes found', nwiimotes) + self.WT = WT = pygame_wiimouse.WT + WT.pause() + else : + self.WT = _WTFacade() + + def run(self) : + "séquençage de l'affichage des écrans" + + pygame.display.set_mode(self.screenResolution) + pygame.display.set_caption('MinWii') + WT = self.WT while True : - home = Home(songPath=SONG_FILE_PATH) - home.connect(QUIT, app.quit) - app.run(home) - app.close(home) + + exit, songFile, playMode, selectedWiimoteIndex = self.selectSongAndOptions() + if exit : break + + WT.selectWiimote(selectedWiimoteIndex) + WT.resume() + + instrumentDescription = self.selectInstrument() + if not instrumentDescription : + WT.pause() + continue - selector = InstrumentSelector() - selector.run() - selector.stop() - pygame.event.clear() - EventDispatcher.reset() + self.runPlayingScreen(songFile, playMode, instrumentDescription) - song = musicXml2Song(home.songFile, printNotes=True) - synth.program_select(0, 0, 0) - playingScreen = SongPlayingScreen(synth, song) - playingScreen.run() - pygame.event.clear() - EventDispatcher.reset() + WT.pause() + + + def selectSongAndOptions(self) : + """ lance l'écran de paramétrage et retourne un tuple comportant : + - drapeau de sortie de l'application (booléen) + - chemin du fichier de la chanson + - mode (entier) + - wiimote sélectionnée (entier) + """ + home = Home(songPath=SONG_FILE_PATH, + nwiimotes=self.nwiimotes) + app = self.app + home.connect(QUIT, app.quit) + app.run(home) + app.close(home) + + #logging + if home.exitApp : + console.info("sortie de l'application") + else : + actual_wiimotes = self.WT.get_count() + console.info('chanson : %s', home.songFile) + console.info('mode : %s', home.modeSelect.value) + if actual_wiimotes is None : + console.info('HID : souris') + elif actual_wiimotes == 0 : + console.info('HID : souris (pas de wiimote trouvée)') + else : + console.info('HID : wiimote %d', home.selectedWiimote.value + 1) + #--- + + return (home.exitApp, + home.songFile, + home.modeSelect.value, + home.selectedWiimote.value) + + def selectInstrument(self) : + """ lance l'écran de sélection de l'instrument et retourne + un dictionnaire comportant la description de l'instrument + """ + selector = InstrumentSelector() + selector.run() + selector.stop() + pygame.event.clear() + EventDispatcher.reset() + instru = selector.selectedInstrument + if instru : + console.info('instrument : %s', instru['name']) + console.info('preset : %d', instru['preset']) + console.info('bank : %d', instru['bank']) + console.info('ajustement octave : %d', instru['octave']) + return instru + + def runPlayingScreen(self, songFile, playMode, instrumentDescription) : + """ Lance l'écran de jeu principal avec la chanson 'songFile' dans le mode 'playMode' + avec l'instrument midi 'instrumentDescription'. + """ + playMode = PLAYING_MODES_DICT[playMode] + song = musicXml2Song(songFile) + bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] + octave = instrumentDescription['octave'] + self.synth.adjust_octave(0, octave) + self.synth.program_select(0, bank, preset) + playingScreen = SongPlayingScreen(self.synth, song, mode=playMode) + playingScreen.run() + pygame.event.clear() + EventDispatcher.reset() + + +class _WTFacade : + """ Classe utilitaire pour singer l'api + de pygame_wiimouse en cas d'abscence de wiimote. + """ + selectWimoteIndex = 0 + def pause(self): + pass + def resume(self): + pass + def selectWiimote(self, i): + pass + def get_count(self) : + return None