X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/bf4fd0cf6bb79dffd32e4995f0b312fb1a32502f..b45441266b72222f09df4deecd8983ede64b8867:/src/app/minwii.py?ds=sidebyside diff --git a/src/app/minwii.py b/src/app/minwii.py index 08bbcfd..fc45bdf 100755 --- a/src/app/minwii.py +++ b/src/app/minwii.py @@ -6,29 +6,73 @@ $Id$ $URL$ """ +import pygame from pgu.gui import Desktop from pgu.gui import QUIT +from widgets.launch import LaunchScreen from widgets.home import Home from widgets.playingscreen import SongPlayingScreen, PlayingScreen +from widgets.instrumentselector import InstrumentSelector from synth import Synth from eventutils import EventDispatcher from musicxml import musicXml2Song +from config import SONG_FILE_PATH +from globals import PLAYING_MODES_DICT +from pywiiuse import pygame_wiimouse +from pywiiuse.PyWiiUse import IR_BELOW + class MinWii(object): def __init__(self) : + LaunchScreen() app = Desktop() synth = Synth() - synth.program_select(0, 0, 0) - if True : - #home = Home() - #home.connect(QUIT, app.quit) - #app.run(home) - #app.close(home) + modeResolution = (1024,768) + + pygame_wiimouse.init(1, 5) # look for 1, wait 5 seconds + n = pygame_wiimouse.get_count() + print '%d wiimotes' % n + WT = pygame_wiimouse.WT + WT.pause() + wm = pygame_wiimouse.Wiimote(0) # access the wiimote object + wm.enable_accels(0) # turn on acceleration reporting + wm.enable_ir(1, vres = modeResolution, position=IR_BELOW) + + pygame.display.set_mode(modeResolution) + pygame.display.set_caption('MinWii') + + while True : + # sélection de la chanson + home = Home(songPath=SONG_FILE_PATH) + home.connect(QUIT, app.quit) + app.run(home) + app.close(home) + returnValue = home.returnValue + if not returnValue : + break + + # sélection de l'instrument + WT.resume() + selector = InstrumentSelector() + selector.run() + selector.stop() + pygame.event.clear() + EventDispatcher.reset() + instrumentDescription = selector.selectedInstrument - song = musicXml2Song('/Users/pinbe/dev/minwii/src/songs/chansons/quinquin.xml') - playingScreen = SongPlayingScreen(synth, song) - #playingScreen = PlayingScreen(synth) + # lancement du lecteur / clavier + songFile = home.songFile + playMode = home.modeSelect.value + playMode = PLAYING_MODES_DICT[playMode] + song = musicXml2Song(songFile) + bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] + octave = instrumentDescription.get('octave', 0) + synth.adjust_octave(0, octave) + synth.program_select(0, bank, preset) + playingScreen = SongPlayingScreen(synth, song, mode=playMode) playingScreen.run() + pygame.event.clear() EventDispatcher.reset() + WT.pause()