X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/d6f0f1bc75a5e81a24d0b1a2bec08bd2a15e7352..19cf0aa5e307f5fbbc411a2014c5fa869197a51f:/src/minwii/app.py diff --git a/src/minwii/app.py b/src/minwii/app.py index 5d5d245..b9219ae 100755 --- a/src/minwii/app.py +++ b/src/minwii/app.py @@ -23,77 +23,121 @@ from minwii.globals import PLAYING_MODES_DICT from minwii.log import console, LOG_FORMAT_VERSION, envLogger import os.path +wiiuse = None +pygame_wiimouse = None + +SCREEN_HOME = 0 +SCREEN_INSTRUMENTS = 1 +SCREEN_PLAY = 2 + class MinWii(object): - def __init__(self, wiimoteSupport=True, fullscreen=False) : + def __init__(self, wiimoteSupport=True, fullscreen=False, audioDriver=None) : envLogger.info('winwii log format version : %s', LOG_FORMAT_VERSION) self.wiimoteSupport = wiimoteSupport self.fullscreen = fullscreen LaunchScreen() - themedir = __file__.split(os.path.sep)[:-1] + ['widgets', 'data', 'minwii_theme'] - themedir = os.path.sep.join(themedir) + themedir = os.path.join(os.path.dirname(__file__), 'widgets', 'data', 'minwii_theme') theme = Theme(themedir) self.app = Desktop(theme=theme) - self.synth = Synth() + self.synth = Synth(driver=audioDriver) self.screenResolution = SCREEN_RESOLUTION envLogger.info('résolution écran : %s', self.screenResolution) self.nwiimotes = 0 self.initWiimotes() self.firstSong = True + self.screen = SCREEN_HOME + self.playingScreen = None def initWiimotes(self) : if self.wiimoteSupport : + global wiiuse + from pywiiuse import PyWiiUse as wiiuse + global pygame_wiimouse from pywiiuse import pygame_wiimouse from minwii.config import IR_POSITION - pygame_wiimouse.init(4, 5, self.screenResolution, IR_POSITION) # look for 4, wait 5 seconds + pygame_wiimouse.init(5, 5, self.screenResolution, IR_POSITION) # look for 5, wait 5 seconds self.nwiimotes = nwiimotes = pygame_wiimouse.get_count() console.debug('wiimotes found : %d', nwiimotes) self.WT = WT = pygame_wiimouse.WT - WT.setEventCallBack(pygame_wiimouse._default_event_cb) + WT.setEventCallBack(self._wiimotesEventCallBack) WT.pause() else : self.WT = _WTFacade() + + def _wiimotesEventCallBack(self, wt, id, wmp) : + if self.screen == SCREEN_PLAY : + pygame_wiimouse._default_event_cb(wt, id, wmp) + + wm = wmp[0] + if id == self.nwiimotes - 1 : + # le bouton Home de la télécommande permet de sortir + # (envoi d'un événement clavier « q ») + if wiiuse.is_just_pressed(wm, wiiuse.button['Home']) : + event = pygame.event.Event(pygame.KEYDOWN, + key = pygame.K_q, + unicode = u'q') + pygame.event.post(event) + elif wiiuse.is_just_pressed(wm, wiiuse.button['+']) : + self.synth.inc_gain() + elif wiiuse.is_just_pressed(wm, wiiuse.button['-']) : + self.synth.dec_gain() + elif wiiuse.is_just_pressed(wm, wiiuse.button['1']) and self.playingScreen : + self.playingScreen.tempoTrimUp() + elif wiiuse.is_just_pressed(wm, wiiuse.button['2']) and self.playingScreen : + self.playingScreen.tempoTrimDown() + elif self.screen in (SCREEN_HOME, SCREEN_INSTRUMENTS) : + pygame_wiimouse._full_mouse_event_cb(wt, id, wmp) + def run(self) : "séquençage de l'affichage des écrans" displayFlags = 0 if self.fullscreen : displayFlags = displayFlags | pygame.FULLSCREEN pygame.display.set_mode(self.screenResolution, displayFlags) - pygame.display.set_caption('MINWii') + pygame.display.set_caption('MINDs') WT = self.WT - songFile, playMode, wiimoteIndex = '', 'NORMAL', 0 + # valeurs par défaut des options + songFile, playMode, displayNotes, wiimoteIndex = '', 'NORMAL', False, 0 while True : WT.resume() - - exit, songFile, playMode, wiimoteIndex = \ - self.selectSongAndOptions(songFile, playMode, wiimoteIndex) - if exit : break + WT.selectWiimote(self.nwiimotes - 1) # la télécommande est la souris + self.screen = SCREEN_HOME + exit, songFile, playMode, displayNotes, wiimoteIndex = \ + self.selectSongAndOptions(songFile, playMode, displayNotes, wiimoteIndex) + if exit : + WT.quit() + break - WT.selectWiimote(wiimoteIndex) - + + self.screen = SCREEN_INSTRUMENTS instrumentDescription = self.selectInstrument() if not instrumentDescription : continue - self.runPlayingScreen(songFile, playMode, instrumentDescription) + self.screen = SCREEN_PLAY + WT.selectWiimote(wiimoteIndex) + self.runPlayingScreen(songFile, playMode, displayNotes, instrumentDescription) WT.pause() - def selectSongAndOptions(self, songFile, playMode, wiimoteIndex) : + def selectSongAndOptions(self, songFile, playMode, displayNotes, wiimoteIndex) : """ lance l'écran de paramétrage et retourne un tuple comportant : - drapeau de sortie de l'application (booléen) - chemin du fichier de la chanson - mode (entier) + - affichage des notes (booléen) - wiimote sélectionnée (entier) """ home = Home(songPath=SONG_FILE_PATH, songFile=songFile, playMode=playMode, + displayNotes=displayNotes, wiimoteIndex=wiimoteIndex, nwiimotes=self.nwiimotes) app = self.app @@ -123,6 +167,7 @@ class MinWii(object): return (home.exitApp, home.songFile, home.selectedPlayMode, + home.displayNotes, home.selectedWiimoteIndex) def selectInstrument(self) : @@ -142,7 +187,7 @@ class MinWii(object): console.info('ajustement octave : %d', instru['octave']) return instru - def runPlayingScreen(self, songFile, playMode, instrumentDescription) : + def runPlayingScreen(self, songFile, playMode, displayNotes, instrumentDescription) : """ Lance l'écran de jeu principal avec la chanson 'songFile' dans le mode 'playMode' avec l'instrument midi 'instrumentDescription'. """ @@ -152,13 +197,14 @@ class MinWii(object): self.synth.adjust_octave(0, octave) self.synth.program_select(0, bank, preset) if playMode == PLAYING_MODES_DICT['IMPRO'] : - playingScreen = PlayingScreen(self.synth) + playingScreen = PlayingScreen(self.synth, displayNotes=displayNotes) else : song = musicXml2Song(songFile) - playingScreen = SongPlayingScreen(self.synth, song, mode=playMode) + self.playingScreen = playingScreen = SongPlayingScreen(self.synth, song, mode=playMode, displayNotes=displayNotes) playingScreen.run() pygame.event.clear() EventDispatcher.reset() + self.playingScreen = None class _WTFacade : @@ -174,3 +220,5 @@ class _WTFacade : pass def get_count(self) : return None + def quit(self) : + pass