X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/blobdiff_plain/f96fb4a3b382ac97bcdfd86549f685b02ff7968a..eece54457ac7443364a546cbc4552d8634515e5e:/src/app/widgets/playingscreen.py diff --git a/src/app/widgets/playingscreen.py b/src/app/widgets/playingscreen.py index 223f4e5..7e94d0e 100755 --- a/src/app/widgets/playingscreen.py +++ b/src/app/widgets/playingscreen.py @@ -30,14 +30,19 @@ from config import ON_COLUMN_ALPHA from config import FONT from config import FONT_COLOR +BACKGROUND_LAYER = 0 +FOREGROUND_LAYER = 1 +CURSOR_LAYER = 2 + class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : - def __init__(self, distinctNotes=[]) : + def __init__(self, synth, distinctNotes=[]) : """ distinctNotes : notes disctinctes présentes dans la chanson triées du plus grave au plus aigu. """ super(_PlayingScreenBase, self).__init__() + self.synth = synth self.distinctNotes = distinctNotes self.keyboardLength = 0 self.keyboardRects = [] @@ -53,11 +58,12 @@ class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : """ création des espaces réservés pour afficher les colonnes. """ - ambitus = self.distinctNotes[-1].midi - self.distinctNotes[0].midi - if ambitus <= 12 : - self.keyboardLength = 8 - else : - self.keyboardLength = 11 + #ambitus = self.distinctNotes[-1].midi - self.distinctNotes[0].midi + #if ambitus <= 12 : + # self.keyboardLength = 8 + #else : + # self.keyboardLength = 11 + self.keyboardLength = len(self.distinctNotes) screen = pygame.display.get_surface() @@ -82,84 +88,71 @@ class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : hue = FIRST_HUE - hueStep * i tone = self.distinctNotes[i] c = Column(self, hue, rect, tone) - self.add(c, layer=0) + self.add(c, layer=BACKGROUND_LAYER) def _initCursor(self) : self.cursor = WarpingCursor(blinkMode=True) - self.add(self.cursor, layer=2) + self.add(self.cursor, layer=CURSOR_LAYER) def run(self): self._running = True clock = pygame.time.Clock() pygame.display.flip() + pygame.mouse.set_visible(False) while self._running : EventDispatcher.dispatchEvents() dirty = self.draw(pygame.display.get_surface()) pygame.display.update(dirty) clock.tick(FRAMERATE) - + + pygame.mouse.set_visible(True) self.cursor._stopBlink() @event_handler(pygame.KEYDOWN) def handleKeyDown(self, event) : if event.key == pygame.K_q: self._running = False - - - @event_handler(pygame.MOUSEMOTION) - def handleMouseMotion(self, event) : - pass class PlayingScreen(_PlayingScreenBase) : "fenêtre de jeu pour improvisation" scale = [55, 57, 59, 60, 62, 64, 65, 67, 69, 71, 72] - def __init__(self) : + def __init__(self, synth) : distinctNotes = [] for midi in self.scale : tone = Tone(midi) distinctNotes.append(tone) - super(PlayingScreen, self).__init__(distinctNotes) - - #cracra code - soundFont = '/Users/pinbe/dev/minwii/fluid-soundfont-3.1/FluidR3_GM.sf2' - bank = preset = 0 - - self.fs = fs = fluidsynth.Synth() - fs.start() - self.fsid = fsid = fs.sfload(soundFont) - fs.program_select(0, fsid, bank, preset) - - def __del__(self) : - print 'PlayingScreen.__del__' - self.fs.delete() - + super(PlayingScreen, self).__init__(synth, distinctNotes) + @event_handler(events.NOTEON) def noteon(self, evt) : tone = evt.tone - self.fs.noteon(0, tone.midi, 64) + self.synth.noteon(0, tone.midi, 64) @event_handler(events.NOTEOFF) def noteoff(self, evt) : tone = evt.tone - self.fs.noteoff(0, tone.midi) + self.synth.noteoff(0, tone.midi) - class SongPlayingScreen(_PlayingScreenBase) : - def __init__(self, song) : - super(SongPlayingScreen, self).__init__(song.distinctNotes) + def __init__(self, synth, song) : + super(SongPlayingScreen, self).__init__(synth, song.distinctNotes) self.song = song + + @event_handler(events.NOTEON) + def noteon(self, evt) : + tone = evt.tone + self.synth.noteon(0, tone.midi, 64) + + @event_handler(events.NOTEOFF) + def noteoff(self, evt) : + tone = evt.tone + self.synth.noteoff(0, tone.midi) -class SongPlayingScreenTest(_PlayingScreenBase) : - def __init__(self) : - class C:pass - o = C() - o.midi=1 - super(SongPlayingScreenTest, self).__init__([o]) class Column(pygame.sprite.DirtySprite, EventHandlerMixin) : @@ -196,11 +189,11 @@ class Column(pygame.sprite.DirtySprite, EventHandlerMixin) : def update(self, state) : group = self.groups()[0] if state : - group.change_layer(self, 1) + group.change_layer(self, FOREGROUND_LAYER) self.image = self.stateOn self.rect = self.rectOn else : - group.change_layer(self, 0) + group.change_layer(self, BACKGROUND_LAYER) self.image = self.stateOff self.rect = self.rectOff