From: pin Date: Mon, 27 Jun 2011 09:44:35 +0000 (+0000) Subject: Amélioration cosmétique. X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/commitdiff_plain/2d2048b94fc903b6102b5b5126419d57605d130a?ds=sidebyside;hp=079242f81791daf1901745704c12da8214cd92b9 Amélioration cosmétique. git-svn-id: https://svn.cri.ensmp.fr/svn/minwii/trunk@356 fe552daf-6dbe-4428-90eb-1537e0879342 --- diff --git a/src/minwii/widgets/playingscreen.py b/src/minwii/widgets/playingscreen.py index 9c1ebfb..9296646 100755 --- a/src/minwii/widgets/playingscreen.py +++ b/src/minwii/widgets/playingscreen.py @@ -59,11 +59,16 @@ class PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : columnWidth = int(round(float(dispWidth) / self.keyboardLength)) rects = [] - for i in range(self.keyboardLength) : + for i in range(self.keyboardLength - 1) : upperLeftCorner = (i*columnWidth, 0) rect = pygame.Rect(upperLeftCorner, (columnWidth, dispHeight)) rects.append(rect) + # la dernière colonne a la largeur du reste + upperLeftCorner = ((i+1) * columnWidth, 0) + rect = pygame.Rect(upperLeftCorner, (dispWidth - (self.keyboardLength - 1) * columnWidth , dispHeight)) + rects.append(rect) + self.keyboardRects = rects def _initColumns(self) :