From: pin Date: Fri, 9 Apr 2010 09:52:12 +0000 (+0000) Subject: Utilisation de la police "Arial Unicode.ttf" qui comporte le caractère « ♭ ». X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/commitdiff_plain/64f8cd4d684f0be29308516446a85432c6a4d396?ds=sidebyside Utilisation de la police "Arial Unicode.ttf" qui comporte le caractère « ♭ ». git-svn-id: https://svn.cri.ensmp.fr/svn/minwii/trunk@132 fe552daf-6dbe-4428-90eb-1537e0879342 --- diff --git a/src/app/config.py b/src/app/config.py index ebca47b..2de1b90 100755 --- a/src/app/config.py +++ b/src/app/config.py @@ -8,6 +8,15 @@ $URL$ import pygame import os.path + +_here = os.path.abspath(__file__).split(os.path.sep)[:-1] +def _computePath(path) : + path = path.split('/') + path = _here + path + path = os.path.abspath(os.path.sep.join(path)) + return path + + pygame.font.init() @@ -22,11 +31,12 @@ ON_BOTTOM_LUMINANCE = 0.9 ON_SATURATION = 1 ON_COLUMN_OVERSIZING = 2 ON_COLUMN_ALPHA = 1 -FONT = pygame.font.Font(None, 80) +font_file = _computePath('fonts/Arial Unicode.ttf') +FONT = pygame.font.Font(font_file, 50) FONT_COLOR = (0,0,0) DEFAULT_MIDI_VELOCITY = 96 -SONG_FILE_PATH = '../../chansons' +SONG_FILE_PATH = _computePath('../../chansons') INSTRUMENTS = ( {'name' : 'accordeon', @@ -70,11 +80,3 @@ INSTRUMENTS = ( 'octave' : -2 }, ) - -# cuisine : ne pas modifier -_here = os.path.abspath(__file__).split(os.path.sep)[:-1] -SONG_FILE_PATH = SONG_FILE_PATH.split('/') -SONG_FILE_PATH = _here + SONG_FILE_PATH -SONG_FILE_PATH = os.path.abspath(os.path.sep.join(SONG_FILE_PATH)) - - diff --git a/src/app/fonts/Arial Unicode.ttf b/src/app/fonts/Arial Unicode.ttf new file mode 100644 index 0000000..1537c5b Binary files /dev/null and b/src/app/fonts/Arial Unicode.ttf differ diff --git a/src/app/musicxml.py b/src/app/musicxml.py index 9302118..ec3be4a 100755 --- a/src/app/musicxml.py +++ b/src/app/musicxml.py @@ -244,7 +244,7 @@ class Tone(object) : def name(self) : name = '%s%d' % (self.step, self.octave) if self.alter < 0 : - alterext = 'b' + alterext = '♭' else : alterext = '#' name = '%s%s' % (name, abs(self.alter) * alterext) @@ -254,10 +254,10 @@ class Tone(object) : def nom(self) : name = FR_NOTES[self.step] if self.alter < 0 : - alterext = 'b' + alterext = u'♭' else : - alterext = '#' - name = '%s%s' % (name, abs(self.alter) * alterext) + alterext = u'#' + name = u'%s%s' % (name, abs(self.alter) * alterext) return name