From: pin <pin@fe552daf-6dbe-4428-90eb-1537e0879342>
Date: Mon, 8 Mar 2010 16:03:10 +0000 (+0000)
Subject: c'est bof... on va essayer autre chose.
X-Git-Url: https://scm.cri.ensmp.fr/git/minwii.git/commitdiff_plain/ccd80f6896303234addbb0f619335b6e59df7746

c'est bof... on va essayer autre chose.


git-svn-id: https://svn.cri.ensmp.fr/svn/minwii/trunk@83 fe552daf-6dbe-4428-90eb-1537e0879342
---

diff --git a/src/app/events.py b/src/app/events.py
index 149c2ff..dd6ac47 100755
--- a/src/app/events.py
+++ b/src/app/events.py
@@ -2,3 +2,5 @@ from pygame.locals import USEREVENT
 TIMEOUT = USEREVENT + 1
 NOTEON = USEREVENT + 2
 NOTEOFF = USEREVENT + 3
+KEYDOWN = USEREVENT + 4
+KEYUP = USEREVENT + 5
diff --git a/src/app/widgets/column.py b/src/app/widgets/column.py
index a5001d3..c0d8455 100755
--- a/src/app/widgets/column.py
+++ b/src/app/widgets/column.py
@@ -89,24 +89,33 @@ class Column(pygame.sprite.DirtySprite, EventHandlerMixin) :
         self.state = state
         self.dirty = 1    
     
-    @event_handler(pygame.MOUSEBUTTONDOWN)
+    #@event_handler(pygame.MOUSEBUTTONDOWN)
     def onMouseDown(self, event) :
-        if self.rect.collidepoint(*event.pos) :
-            self.update(True)
-            self.raiseNoteOn()
+        if self.rect.collidepoint(*event.pos) and self.state :
+            self.raiseKeyDown()
 
     @event_handler(pygame.MOUSEBUTTONUP)
     def onMouseUp(self, event) :
-        self.update(False)
-        self.raiseNoteOff()
+        self.raiseKeyUp()
     
-    def raiseNoteOn(self) :
-        evt = pygame.event.Event(events.NOTEON, tone=self.tone)
+    def raiseKeyDown(self) :
+        evt = pygame.event.Event(events.KEYDOWN, column=self)
         pygame.event.post(evt)
+        print 'down', self.tone.nom
 
-    def raiseNoteOff(self) :
-        evt = pygame.event.Event(events.NOTEOFF, tone=self.tone)
-        pygame.event.post(evt)
+    def raiseKeyUp(self) :
+        if self.state :
+            evt = pygame.event.Event(events.KEYUP, column=self)
+            pygame.event.post(evt)
+            print 'up', self.tone.nom
+    
+#    def raiseNoteOn(self) :
+#        evt = pygame.event.Event(events.NOTEON, tone=self.tone)
+#        pygame.event.post(evt)
+#
+#    def raiseNoteOff(self) :
+#        evt = pygame.event.Event(events.NOTEOFF, tone=self.tone)
+#        pygame.event.post(evt)
 
 
         
diff --git a/src/app/widgets/playingscreen.py b/src/app/widgets/playingscreen.py
index 8ded80d..9f84ee5 100755
--- a/src/app/widgets/playingscreen.py
+++ b/src/app/widgets/playingscreen.py
@@ -135,22 +135,27 @@ class SongPlayingScreen(_PlayingScreenBase) :
     def __init__(self, synth, song, mode=PLAYING_MODES['NORMAL']) :
         super(SongPlayingScreen, self).__init__(synth, song.distinctNotes)
         self.song = song
+        self.currentColumn = None
         self.noteIterator = self.song.iterNotes()
-        self.play()
+        self.displayNext()
     
-    def play(self) :
+    def displayNext(self) :
+        if self.currentColumn:
+            self.currentColumn.update(False)
         note, verseIndex = self.noteIterator.next()
-        syllabus = note.lyrics[verseIndex].syllabus()
+        syllabus = note.lyrics[verseIndex].syllabus(encoding="iso-8859-1")
         column = self.columns[note.midi]
         column.update(True, syllabus)
+        self.currentColumn = column
     
+    @event_handler(events.KEYDOWN)
+    def handleKeyDown(self, event) :
+        col = event.column
+        if col == self.currentColumn:
+            self.synth.noteon(0, col.tone.midi, DEFAULT_MIDI_VELOCITY)
     
-    @event_handler(events.NOTEON)
-    def noteon(self, evt) :
-        tone = evt.tone
-        self.synth.noteon(0, tone.midi, DEFAULT_MIDI_VELOCITY)
-
-    @event_handler(events.NOTEOFF)
-    def noteoff(self, evt) :
-        tone = evt.tone
-        self.synth.noteoff(0, tone.midi)
+    @event_handler(events.KEYUP)
+    def handleKeyUp(self, event) :
+        self.synth.noteoff(0, self.currentColumn.tone.midi)
+        self.displayNext()
+    
\ No newline at end of file