From 1146c6cc44b9dfde050dd218f343811661796ecc Mon Sep 17 00:00:00 2001 From: pin Date: Wed, 21 Apr 2010 14:34:51 +0000 Subject: [PATCH] envoi pan et velocity en fonction de la position du pointeur. git-svn-id: https://svn.cri.ensmp.fr/svn/minwii/trunk@159 fe552daf-6dbe-4428-90eb-1537e0879342 --- src/app/config.py | 4 ++-- src/app/widgets/playingscreen.py | 32 ++++++++++++++++++++++++-------- 2 files changed, 26 insertions(+), 10 deletions(-) diff --git a/src/app/config.py b/src/app/config.py index 1c2b9bd..d8bdd6c 100755 --- a/src/app/config.py +++ b/src/app/config.py @@ -22,7 +22,6 @@ pygame.font.init() # playingscreen FRAMERATE = 100 -BORDER = 0 # 5px FIRST_HUE = 0.6 OFF_LUMINANCE = 0.2 OFF_SATURATION = 1 @@ -35,7 +34,8 @@ font_file = _computePath('fonts/Arial Unicode.ttf') NOTES_FONT = pygame.font.Font(font_file, 50) LYRICS_FONT = pygame.font.Font(None, 80) FONT_COLOR = (0,0,0) -DEFAULT_MIDI_VELOCITY = 96 +MIDI_VELOCITY_RANGE = (64, 127) +MIDI_PAN_RANGE = (32, 96) SONG_FILE_PATH = _computePath('../../chansons') diff --git a/src/app/widgets/playingscreen.py b/src/app/widgets/playingscreen.py index 1e7323c..736dd06 100755 --- a/src/app/widgets/playingscreen.py +++ b/src/app/widgets/playingscreen.py @@ -15,9 +15,9 @@ import types from musicxml import Tone from config import FRAMERATE -from config import BORDER from config import FIRST_HUE -from config import DEFAULT_MIDI_VELOCITY +from config import MIDI_VELOCITY_RANGE +from config import MIDI_PAN_RANGE from globals import BACKGROUND_LAYER from globals import CURSOR_LAYER @@ -57,14 +57,14 @@ class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : screen = pygame.display.get_surface() # taille de la zone d'affichage utile (bordure autour) - self.dispWidth = dispWidth = screen.get_width() - 2 * BORDER - self.dispHeight = dispHeight = screen.get_height() - 2 * BORDER + self.dispWidth = dispWidth = screen.get_width() + self.dispHeight = dispHeight = screen.get_height() columnWidth = int(round(float(dispWidth) / self.keyboardLength)) rects = [] for i in range(self.keyboardLength) : - upperLeftCorner = (i*columnWidth + BORDER, BORDER) + upperLeftCorner = (i*columnWidth, 0) rect = pygame.Rect(upperLeftCorner, (columnWidth, dispHeight)) rects.append(rect) @@ -141,6 +141,16 @@ class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) : def raiseColOver(self, col, pos) : evt = pygame.event.Event(events.COLOVER, column=col, pos=pos) pygame.event.post(evt) + + def getVelocity(self, pos) : + vel = (float(self.dispWidth) - pos[1]) / self.dispWidth + vel = int(vel * (MIDI_VELOCITY_RANGE[1] - MIDI_VELOCITY_RANGE[0])) + MIDI_VELOCITY_RANGE[0] + return vel + + def getPan(self, index) : + pan = float(index) / (self.keyboardLength -1) + pan = int(pan * (MIDI_PAN_RANGE[1] - MIDI_PAN_RANGE[0])) + MIDI_PAN_RANGE[0] + return pan class PlayingScreen(_PlayingScreenBase) : @@ -159,7 +169,7 @@ class PlayingScreen(_PlayingScreenBase) : @event_handler(events.NOTEON) def noteon(self, evt) : tone = evt.tone - self.synth.noteon(0, tone.midi, DEFAULT_MIDI_VELOCITY) + self.synth.noteon(0, tone.midi, 96) @event_handler(events.NOTEOFF) def noteoff(self, evt) : @@ -197,7 +207,10 @@ class SongPlayingScreen(_PlayingScreenBase) : def handleColumnDown(self, event) : col = event.column if col.state: - self.synth.noteon(0, col.tone.midi, DEFAULT_MIDI_VELOCITY) + pan = self.getPan(col.index) + self.synth.cc(0, 10, pan) + vel = self.getVelocity(event.pos) + self.synth.noteon(0, col.tone.midi, vel) self.currentNotePlayed = True def handleColumnUp(self, event) : @@ -208,7 +221,10 @@ class SongPlayingScreen(_PlayingScreenBase) : def handleColumnOver(self, event) : col = event.column if col.state and not self.currentNotePlayed : - self.synth.noteon(0, col.tone.midi, DEFAULT_MIDI_VELOCITY) + pan = self.getPan(col.index) + self.synth.cc(0, 10, pan) + vel = self.getVelocity(event.pos) + self.synth.noteon(0, col.tone.midi, vel) SongPlayingScreen.setNoteTimeout( int(self.currentNote.duration * \ self.quarterNoteDuration) -- 2.20.1