+
+ @classmethod
+ def _polygon_inner_point(cls, points):
+ symbols = points[0].symbols
+ coordinates = {symbol: 0 for symbol in symbols}
+ for point in points:
+ for symbol, coordinate in point.coordinates():
+ coordinates[symbol] += coordinate
+ for symbol in symbols:
+ coordinates[symbol] /= len(points)
+ return Point(coordinates)
+
+ @classmethod
+ def _sort_polygon_2d(cls, points):
+ if len(points) <= 3:
+ return points
+ o = cls._polygon_inner_point(points)
+ angles = {}
+ for m in points:
+ om = Vector(o, m)
+ dx, dy = (coordinate for symbol, coordinate in om.coordinates())
+ angle = math.atan2(dy, dx)
+ angles[m] = angle
+ return sorted(points, key=angles.get)
+
+ @classmethod
+ def _sort_polygon_3d(cls, points):
+ if len(points) <= 3:
+ return points
+ o = cls._polygon_inner_point(points)
+ a = points[0]
+ oa = Vector(o, a)
+ norm_oa = oa.norm()
+ for b in points[1:]:
+ ob = Vector(o, b)
+ u = oa.cross(ob)
+ if not u.isnull():
+ u = u.asunit()
+ break
+ else:
+ raise ValueError('degenerate polygon')
+ angles = {a: 0.}
+ for m in points[1:]:
+ om = Vector(o, m)
+ normprod = norm_oa * om.norm()
+ cosinus = max(oa.dot(om) / normprod, -1.)
+ sinus = u.dot(oa.cross(om)) / normprod
+ angle = math.acos(cosinus)
+ angle = math.copysign(angle, sinus)
+ angles[m] = angle
+ return sorted(points, key=angles.get)
+
+ def faces(self):
+ vertices = self.vertices()
+ faces = []
+ for constraint in self.constraints:
+ face = []
+ for vertex in vertices:
+ if constraint.subs(vertex.coordinates()) == 0:
+ face.append(vertex)
+ faces.append(face)
+ return faces
+