bugfix sous windows.
[minwii.git] / src / app / widgets / playingscreen.py
index 47898fa..1e7323c 100755 (executable)
@@ -94,7 +94,7 @@ class _PlayingScreenBase(pygame.sprite.LayeredDirty, EventHandlerMixin) :
             EventDispatcher.dispatchEvents()
             dirty = self.draw(pygame.display.get_surface())
             pygame.display.update(dirty)
-            clock.tick()#FRAMERATE)
+            clock.tick(FRAMERATE)
     
     def stop(self) :
         self._running = False