-# self.tr()
-# self.songTitle = self.createLabel(u' ')
-# self.td(self.songTitle, colspan=2, style = STYLE)
-#
-# # choix du niveau
-# self.tr()
-# self.td(self.createLabel("Niveau :"))
-# self.modeSelect = Select('NORMAL')
-# for k, caption in PLAYING_MODES :
-# self.modeSelect.add(self.createLabel(caption), k)
-# self.td(self.modeSelect,colspan=3)
-#
-# #self.tr()
-# #self.td(Spacer(*self.spaceSize))
-#
-# # choix des wiimotes
-# self.tr()
-# self.td(self.createLabel("Wiimote :", self.font))
-# playerTable = Table()
-#
-# self.selectedWiimote = Group(name='selectedWiimote', value=0)
-# for i in range(self.nwiimotes):
-# r = Radio(self.selectedWiimote, i)
-# playerTable.td(r)
-# playerTable.td(self.createLabel(" %d " % (i+1)))
-# self.td(playerTable,colspan = 3)
-#
-# #self.tr()
-# #self.td(Spacer(*self.spaceSize))
-#
-# # boutons jouer / quitter
-# self.tr()
-# self.quitButton = Button(self.createLabel("Quitter"))
-# self.td(self.quitButton)
-# self.playButton = Button(self.createLabel("Jouer"), disabled=True)
-# self.td(self.playButton,colspan=3)
+ self.tr()
+ self.songTitle = self.createLabel(u'bonjour le monde !')
+ st = STYLE_RIGHT_COL.copy()
+ del st['padding_top']
+ self.td(self.songTitle, style = st)